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IDProjectCategoryView StatusDate SubmittedLast Update
0005638Dwarf FortressInit Optionspublic2012-03-13 18:452012-03-13 20:20
ReporterLindskold 
Assigned ToLogical2u 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionduplicate 
PlatformSDLOSWindows XPOS Version
Product Version0.34.05 
Target VersionFixed in Version 
Summary0005638: Population Cap is Set, but Dwarves Still Migrate to the Fortress
DescriptionI set the [POPULATION_CAP] in d_init.txt to [POPULATION_CAP:40] so that I would have a number of dwarves that would be easier to manage, but I have since then had my total population rise to sixty-two and higher thanks to receiving several waves of migrants.
Additional InformationI have also set the d_init.txt file to disallow invaders, temperature, and weather. I set the [BABY_CHILD_CAP] to [BABY_CHILD_CAP:100:40]. I am also using a modified small region that allows titans to attack at either forty dwarves, one-hundred-thousand created wealth, or one-hundred-thousand exported wealth, and I have a necromancer in my fortress.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0002922resolvedToady One Population Cap not working 

-  Notes
(0021454)
Logical2u (manager)
2012-03-13 19:46
edited on: 2012-03-13 21:11

duplicate of 0002922.

Edit: and I managed to close this report with the wrong resolution. Thanks Foot.


- Issue History
Date Modified Username Field Change
2012-03-13 18:45 Lindskold New Issue
2012-03-13 19:46 Logical2u Note Added: 0021454
2012-03-13 19:46 Logical2u Relationship added duplicate of 0002922
2012-03-13 19:46 Logical2u Status new => resolved
2012-03-13 19:46 Logical2u Resolution open => not fixable
2012-03-13 19:46 Logical2u Assigned To => Logical2u
2012-03-13 20:20 Footkerchief Resolution not fixable => duplicate
2012-03-13 21:11 Logical2u Note Edited: 0021454 View Revisions


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