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IDProjectCategoryView StatusDate SubmittedLast Update
0005706Dwarf FortressDwarf Mode -- Itemspublic2012-03-25 14:142012-03-25 19:01
Reporterreddit 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionduplicate 
PlatformOSOS Version
Product Version0.34.06 
Target VersionFixed in Version 
Summary0005706: Migrants arrive and leave all jewlery at the door
DescriptionA swarm of migrants arrive and the tile they arrived on and the path they took to the meeting hall is littered with crowns, rings, bracelets and other jewelery. All these items are made of materials foreign to my fort and seem to be made of animal by-products (hair, nail, tooth and bone)
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0005697resolvedToady One migrants arrived and leave jewelry on the ground 

-  Notes
(0021721)
Auric (reporter)
2012-03-25 17:42
edited on: 2012-03-25 17:45

Interesting. I recently had a group of Merchants leave. They left 3 piles of jewelry at the edge of the map.

Note: embarked in a good/evil biome boundary. The piles are in the evil biome.

(0021723)
JasonMel (reporter)
2012-03-25 17:54

This was reported just yesterday as issue 0005697. When reporting, you can (and should) look to see if your issue has already been reported; there's a search box on the "View Issues" page. A search for "migrant jewelry" brings the other report right up.

- Issue History
Date Modified Username Field Change
2012-03-25 14:14 reddit New Issue
2012-03-25 17:42 Auric Note Added: 0021721
2012-03-25 17:43 Auric Issue Monitored: Auric
2012-03-25 17:45 Auric Note Edited: 0021721 View Revisions
2012-03-25 17:54 JasonMel Note Added: 0021723
2012-03-25 19:01 Footkerchief Relationship added duplicate of 0005697
2012-03-25 19:01 Footkerchief Status new => resolved
2012-03-25 19:01 Footkerchief Resolution open => duplicate
2012-03-25 19:01 Footkerchief Assigned To => Footkerchief


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