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ID | Project | Category | View Status | Date Submitted | Last Update | |
0006278 | Dwarf Fortress | Creatures | public | 2013-01-10 13:35 | 2014-07-18 13:34 | |
Reporter | DarthCloakedDwarf | |||||
Assigned To | Toady One | |||||
Priority | low | Severity | minor | Reproducibility | have not tried | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | 0.34.11 | |||||
Target Version | Fixed in Version | 0.40.01 | ||||
Summary | 0006278: Speedy giant snails. | |||||
Description | I was playing along, and noticed an S zipping around outside my fortress. I hit [k] to go look and see what it was. It was a giant snail. Holy crap. Snails should not move that fast, giant or no. Could be a problem with speed tags? I have a friend, Aescula, who says that speed tags didn't work for her. | |||||
Steps To Reproduce | Get a giant snail in view, and unpause. | |||||
Additional Information | Vanilla, except for a very, very minor change to the SCALE material to make it usable as leather. I don't see how it could possibly be affecting this. | |||||
Tags | fixed, Fixed in 0.40.01? | |||||
Attached Files | ||||||
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(0023888) Dwarfu (manager) 2013-03-06 23:42 |
The GIANT creature variation removes the SPEED tag, but doesn't add a new speed, and the giant versions of creature don't add it back in their individual raws. Not sure if there is a default SPEED or not. |
(0023896) Quietust (reporter) 2013-03-07 06:50 |
I'm pretty sure SPEED defaults to 900 if not specified, and a quick look into the game's memory using DFHack confirms that giant snails have an effective speed of 900. Perhaps the problem is that the giant snail isn't choosing a caste properly (due to the creature itself only having a single "DEFAULT" caste) - could you post a save? |
(0023949) DarthCloakedDwarf (reporter) 2013-04-21 18:11 |
Unfortunately, Quietust, all my saves got obliterated when my old computer's hard drive disc failed. Maybe this could be recreated in the Arena or something? |
(0026891) Button (reporter) 2014-07-18 12:21 |
I can confirm that this is fixed in 0.40.01 . I have seen a giant slug and it was super slow. |
(0026894) thvaz (reporter) 2014-07-18 12:59 |
I can confirm this too. Tested in the arena. It is really slow. |
(0026895) Knight Otu (manager) 2014-07-18 13:02 |
Thanks! |
(0026900) Footkerchief (manager) 2014-07-18 13:34 |
Y'all rule! |
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Date Modified | Username | Field | Change |
2013-01-10 13:35 | DarthCloakedDwarf | New Issue | |
2013-03-06 23:35 | Dwarfu | Relationship added | child of 0001209 |
2013-03-06 23:42 | Dwarfu | Note Added: 0023888 | |
2013-03-07 03:07 | Dwarfu | Relationship added | related to 0004312 |
2013-03-07 06:50 | Quietust | Note Added: 0023896 | |
2013-04-21 18:11 | DarthCloakedDwarf | Note Added: 0023949 | |
2014-07-18 12:17 | Footkerchief | Tag Attached: Fixed in 0.40.01? | |
2014-07-18 12:21 | Button | Note Added: 0026891 | |
2014-07-18 12:57 | thvaz | Tag Attached: fixed | |
2014-07-18 12:59 | thvaz | Note Added: 0026894 | |
2014-07-18 13:02 | Knight Otu | Note Added: 0026895 | |
2014-07-18 13:02 | Knight Otu | Status | new => resolved |
2014-07-18 13:02 | Knight Otu | Fixed in Version | => 0.40.01 |
2014-07-18 13:02 | Knight Otu | Resolution | open => fixed |
2014-07-18 13:02 | Knight Otu | Assigned To | => Toady One |
2014-07-18 13:34 | Footkerchief | Note Added: 0026900 |
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