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IDProjectCategoryView StatusDate SubmittedLast Update
0006965Dwarf FortressAdventure Mode -- Movementpublic2014-07-10 12:242014-07-11 18:55
ReporterNero1024 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.40.01 
Target VersionFixed in Version 
Summary0006965: Standing/walking creatures w/ [FLIER] can only change flying speed in sneak menu while on ground.
DescriptionCreatures (like a raven man) can only change it's flying speed in the sneak menu (S) even when they can stand and walk on the ground. Swimming and crawling speed controls are normal. If the creature lacks the flying gaits related tokens but has the [FLIER] token you can't change the movement speed in the sneak menu with the exception of swimming and crawling.

It seems that the flying gaits takes precedence over biped/quad gaits. Swimming and crawling gaits do not seem to be affected.

I'm not too sure if this is intentional, an oversight, or a bug.
Steps To ReproduceAssume control of any creature with the [FLIER] token and attempt to change walking speed while on the ground.
Additional InformationSwimming and crawling speed controls are normal and fine. The creature can still jump (and get injured from long drops) and do long jumps if going fast enough.
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- Issue History
Date Modified Username Field Change
2014-07-10 12:24 Nero1024 New Issue
2014-07-11 18:55 Nero1024 Issue Monitored: Nero1024


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