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IDProjectCategoryView StatusDate SubmittedLast Update
0007466Dwarf FortressAdventure Mode -- Travelpublic2014-07-18 19:392014-07-18 22:39
ReporterKhym Chanur 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformAMD x86, 64 bit OSFedora 20OS VersionLinux 3.15
Product Version0.40.03 
Target VersionFixed in Version 
Summary0007466: Can't travel into a tomb complex, but can initiate travel from inside it
DescriptionThe same set of tombs reported in bug 0007464: a cluster of 8 tombs arranged in an 3x3 grid, with the middle west square not having a tomb. However, trying to quick travel through that middle west square says there *is* a tomb there. If you drop out of travel mode and move east you'll see there isn't actually any tomb there. And once you're there, you can use "T" to pop back into travel mode and move around in the small area were there isn't a tomb; however, as soon as you move out of that area, you can't move back in.

Save: http://dffd.wimbli.com/file.php?id=9062 [^]
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-  Notes
(0026927)
newjrmint15 (reporter)
2014-07-18 20:10

why didn't you just add a note to 0007464?
(0026928)
Khym Chanur (reporter)
2014-07-18 20:16

I think that they're different issues. Maybe tombs are *supposed* to come in large clusters, and 7464 isn't a bug, then the travel weirdness is still definitely a bug.

- Issue History
Date Modified Username Field Change
2014-07-18 19:39 Khym Chanur New Issue
2014-07-18 20:10 newjrmint15 Note Added: 0026927
2014-07-18 20:16 Khym Chanur Note Added: 0026928
2014-07-18 22:39 Footkerchief Summary Travel mode weirdness with 8 tomb cluster => Can't travel into a tomb complex, but can initiate travel inside ti
2014-07-18 22:39 Footkerchief Summary Can't travel into a tomb complex, but can initiate travel inside ti => Can't travel into a tomb complex, but can initiate travel from inside it


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