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IDProjectCategoryView StatusDate SubmittedLast Update
0007988Dwarf FortressDwarf Mode -- Immigrationpublic2014-08-13 08:082014-08-13 08:48
ReporterUrist McShire 
Assigned ToFootkerchief 
PriorityurgentSeveritymajorReproducibilityhave not tried
StatusresolvedResolutionduplicate 
PlatformWindowsOSOS Version
Product Version0.40.08 
Target VersionFixed in Version 
Summary0007988: No Immigrants Arriving
DescriptionWhen playing through a fortress in 0.40.08, I've reached my fort's third year and have not received a single immigrant wave. Even the small waves that are supposed to have been hard-coded in have not arrived, leaving me with only my starting seven dwarves.
Additional InformationI was using a world generated using advanced parameters. They are included here in the event that I made a mistake in world gen causing my civ to not send additional dwarves.

Created in DF v0.40.08.

[WORLD_GEN]
    [TITLE:VOLCANISM2]
    [SEED:m60aMUacS2Seuqyi6m4S]
    [HISTORY_SEED:cOAes6sw8QAE882AOU8I]
    [NAME_SEED:scgW8yIEwQEYw88O2o8c]
    [CREATURE_SEED:aUQkEEi2Yese4C0giIiW]
    [DIM:129:129]
    [EMBARK_POINTS:4600]
    [END_YEAR:82]
    [BEAST_END_YEAR:200:80]
    [REVEAL_ALL_HISTORY:1]
    [CULL_HISTORICAL_FIGURES:1]
    [ELEVATION:1:400:401:401]
    [RAINFALL:0:100:200:200]
    [TEMPERATURE:25:75:200:200]
    [DRAINAGE:0:100:200:200]
    [VOLCANISM:10:100:200:200]
    [SAVAGERY:0:100:200:200]
    [ELEVATION_FREQUENCY:1:1:1:1:1:1]
    [RAIN_FREQUENCY:1:1:1:1:1:1]
    [DRAINAGE_FREQUENCY:1:1:1:1:1:1]
    [TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
    [SAVAGERY_FREQUENCY:1:1:1:1:1:1]
    [VOLCANISM_FREQUENCY:3:10:10:10:10:30]
    [MINERAL_SCARCITY:800]
    [MEGABEAST_CAP:258]
    [SEMIMEGABEAST_CAP:462]
    [TITAN_NUMBER:497]
    [TITAN_ATTACK_TRIGGER:100:0:100000]
    [DEMON_NUMBER:28]
    [NIGHT_TROLL_NUMBER:0]
    [BOGEYMAN_NUMBER:0]
    [VAMPIRE_NUMBER:0]
    [WEREBEAST_NUMBER:14]
    [SECRET_NUMBER:28]
    [REGIONAL_INTERACTION_NUMBER:28]
    [DISTURBANCE_INTERACTION_NUMBER:28]
    [EVIL_CLOUD_NUMBER:14]
    [EVIL_RAIN_NUMBER:14]
    [GENERATE_DIVINE_MATERIALS:1]
    [GOOD_SQ_COUNTS:25:251:503]
    [EVIL_SQ_COUNTS:25:251:503]
    [PEAK_NUMBER_MIN:12]
    [PARTIAL_OCEAN_EDGE_MIN:1]
    [COMPLETE_OCEAN_EDGE_MIN:0]
    [VOLCANO_MIN:12]
    [REGION_COUNTS:SWAMP:260:1:1]
    [REGION_COUNTS:DESERT:260:1:1]
    [REGION_COUNTS:FOREST:1040:3:3]
    [REGION_COUNTS:MOUNTAINS:2080:2:2]
    [REGION_COUNTS:OCEAN:2080:1:1]
    [REGION_COUNTS:GLACIER:0:0:0]
    [REGION_COUNTS:TUNDRA:0:0:0]
    [REGION_COUNTS:GRASSLAND:2080:3:3]
    [REGION_COUNTS:HILLS:2080:3:3]
    [EROSION_CYCLE_COUNT:250]
    [RIVER_MINS:100:100]
    [PERIODICALLY_ERODE_EXTREMES:1]
    [OROGRAPHIC_PRECIPITATION:1]
    [SUBREGION_MAX:2750]
    [CAVERN_LAYER_COUNT:3]
    [CAVERN_LAYER_OPENNESS_MIN:50]
    [CAVERN_LAYER_OPENNESS_MAX:100]
    [CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
    [CAVERN_LAYER_PASSAGE_DENSITY_MAX:40]
    [CAVERN_LAYER_WATER_MIN:0]
    [CAVERN_LAYER_WATER_MAX:100]
    [HAVE_BOTTOM_LAYER_1:1]
    [HAVE_BOTTOM_LAYER_2:1]
    [LEVELS_ABOVE_GROUND:15]
    [LEVELS_ABOVE_LAYER_1:48]
    [LEVELS_ABOVE_LAYER_2:18]
    [LEVELS_ABOVE_LAYER_3:32]
    [LEVELS_ABOVE_LAYER_4:12]
    [LEVELS_ABOVE_LAYER_5:8]
    [LEVELS_AT_BOTTOM:1]
    [CAVE_MIN_SIZE:5]
    [CAVE_MAX_SIZE:25]
    [MOUNTAIN_CAVE_MIN:50]
    [NON_MOUNTAIN_CAVE_MIN:75]
    [ALL_CAVES_VISIBLE:0]
    [SHOW_EMBARK_TUNNEL:2]
    [TOTAL_CIV_NUMBER:40]
    [TOTAL_CIV_POPULATION:15000]
    [SITE_CAP:2080]
    [PLAYABLE_CIVILIZATION_REQUIRED:1]
    [ELEVATION_RANGES:2080:4160:2080]
    [RAIN_RANGES:2080:4160:2080]
    [DRAINAGE_RANGES:2080:4160:2080]
    [SAVAGERY_RANGES:2080:4160:2080]
    [VOLCANISM_RANGES:2080:4160:2080]
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0007736resolvedToady One Omitting STRICT_POPULATION_CAP from d_init.txt defaults it to 0 

-  Notes
(0028941)
Knossos (reporter)
2014-08-13 08:20

I also experience this issue. However, mine is a normally generated world. No special parameters. Same version.
(0028943)
Footkerchief (manager)
2014-08-13 08:41

What's your setting for STRICT_POPULATION_CAP in d_init.txt? See 0007736.
(0028946)
Urist McShire (reporter)
2014-08-13 08:46

Huh, that token doesn't appear in my d_init.txt file. I just have the POPULATION_CAP token. I suppose I should add it in then to have immigrants show up.
(0028947)
Footkerchief (manager)
2014-08-13 08:48

Yup, it's because you, or the person who made your starter pack, wasn't careful about copying over old versions of the file.

- Issue History
Date Modified Username Field Change
2014-08-13 08:08 Urist McShire New Issue
2014-08-13 08:20 Knossos Note Added: 0028941
2014-08-13 08:41 Footkerchief Note Added: 0028943
2014-08-13 08:41 Footkerchief Assigned To => Footkerchief
2014-08-13 08:41 Footkerchief Status new => needs feedback
2014-08-13 08:41 Footkerchief Relationship added related to 0007736
2014-08-13 08:46 Urist McShire Note Added: 0028946
2014-08-13 08:46 Urist McShire Status needs feedback => assigned
2014-08-13 08:48 Footkerchief Note Added: 0028947
2014-08-13 08:48 Footkerchief Relationship replaced duplicate of 0007736
2014-08-13 08:48 Footkerchief Status assigned => resolved
2014-08-13 08:48 Footkerchief Resolution open => duplicate


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