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ID | Project | Category | View Status | Date Submitted | Last Update | |
0008213 | Dwarf Fortress | Dwarf Mode -- Pets | public | 2014-09-01 07:35 | 2014-09-02 14:52 | |
Reporter | em1LL | |||||
Assigned To | Toady One | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | 0.40.10 | |||||
Target Version | Fixed in Version | 0.40.11 | ||||
Summary | 0008213: Restrained animals repeatedly try to path to meeting areas, then forced prone | |||||
Description | Recently I noticed that the chained war dogs start to flash indefinitely without any notification in their menus (no wounds, etc). After the discussion on the related thread on the forum (http://www.bay12forums.com/smf/index.php?topic=143130.0 [^]) it became clear that the reason is the repeatedly crouching and uncrouching without any reason. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
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Notes | |
(0029853) em1LL (reporter) 2014-09-01 07:37 |
I also uploaded the save files so you can check it out -- https://dl.dropboxusercontent.com/u/90442975/region1.zip [^] Dogs are chained near the entrance on the Z-0 level. |
(0029854) Quietust (reporter) 2014-09-01 08:09 |
This is an "odd" behavior that dates back all the way to 40d and earlier - what's happening is that they're attempting to path to a nearby meeting area, and when their chain stops them from doing so, they momentarily go prone. It's also a considerable source of lag, especially if you have a lot of animals doing it. |
(0029855) em1LL (reporter) 2014-09-01 08:50 |
Oh, thanks a lot, man. Is there any work-around atm? |
(0029856) tacomagic (reporter) 2014-09-01 09:51 |
The work-around I use is single-tile pastures instead of chains. It works nearly as well and they do not try to path to meeting areas while in the pasture. |
(0029859) smjjames (reporter) 2014-09-01 12:31 |
Another option is to not have the meeting zone over or close to the location of the chain. At least pastures provide a secondary option. And yeah, this has been around since forever. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-09-01 07:35 | em1LL | New Issue | |
2014-09-01 07:35 | em1LL | Issue Monitored: em1LL | |
2014-09-01 07:35 | em1LL | Issue End Monitor: em1LL | |
2014-09-01 07:36 | em1LL | Issue Monitored: em1LL | |
2014-09-01 07:36 | em1LL | Issue End Monitor: em1LL | |
2014-09-01 07:37 | em1LL | Note Added: 0029853 | |
2014-09-01 08:09 | Quietust | Note Added: 0029854 | |
2014-09-01 08:50 | em1LL | Note Added: 0029855 | |
2014-09-01 09:51 | tacomagic | Note Added: 0029856 | |
2014-09-01 12:31 | smjjames | Note Added: 0029859 | |
2014-09-01 14:11 | Footkerchief | Summary | Dogs are repeatedly crouching and uncrouching for no reason => Restrained animals repeatedly try to path to meeting areas, then forced prone |
2014-09-01 14:12 | Footkerchief | Relationship added | related to 0000797 |
2014-09-01 14:12 | Footkerchief | Assigned To | => Footkerchief |
2014-09-01 14:12 | Footkerchief | Status | new => confirmed |
2014-09-02 14:52 | Toady One | Status | confirmed => resolved |
2014-09-02 14:52 | Toady One | Fixed in Version | => Next Version |
2014-09-02 14:52 | Toady One | Resolution | open => fixed |
2014-09-02 14:52 | Toady One | Assigned To | Footkerchief => Toady One |
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