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IDProjectCategoryView StatusDate SubmittedLast Update
0000085Dwarf FortressGeneralpublic2010-04-01 20:242011-03-15 21:36
Reporteraepurniet 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.31.02 
Summary0000085: Organ meats can't be cooked at kitchen
Descriptioncannot use prepared ___ lung/heart/eyeball/spleen/ ... in cooking, chopped liver too.
Steps To Reproduceif all you have is prepared organs, the cook __ meal job will fail.
Tagsfood, raw file, workshop
Attached Files

- Relationships
has duplicate 0000711closedFootkerchief Meat shown in food stores but not in kitchen list - Kitchen list shows Dwarven beer twice 
has duplicate 0001262resolvedFootkerchief Eatable Animal Stuff is not linked to Food Hauling 

-  Notes
(0000160)
Jimmy (reporter)
2010-04-02 06:53

Raw file material_template_default.txt [MEAT] tag doesn't allow cooking; adding [EDIBLE_COOKED] tag resolves issue.
(0000370)
heathkit (reporter)
2010-04-02 19:15

Seeing the same problem. Added [EDIBLE_COOKED] to every template with a meat tag, but I still can't cook meats. Do I need to restart the map for this change to take effect?
(0000411)
PolySoup (reporter)
2010-04-02 21:06

I believe that you need to gen a new world for tags that are added/removed to take effect, but tags that just have values changed don't need a world gen.
(0000664)
Malicus (reporter)
2010-04-03 14:42
edited on: 2010-04-03 14:42

heathkit, the raws for a world are saved in its save folder now, so edit those if you want to change the raws for an existing world.

This problem applies to normal meat, too. I think that this is because [MEAT] implies [EDIBLE] but not [EDIBLE_COOKED].

(0001424)
slitherrr (reporter)
2010-04-06 06:57

Confirming note 0000160 by Jimmy: Adding EDIBLE_COOKED in material_template_default.txt in the raws of the region folder in use resolves issue.
(0001429)
DoctorZuber (reporter)
2010-04-06 07:03

Has anyone considered the possibility that this might be working as intended ? from the name of these objects alone I get the impression that they're coming to us pre-cooked or whatever it is you do to prepare hearts and eyeballs and brains. lol.
(0002050)
SirPenguin (reporter)
2010-04-08 08:55

Fixed in the latest version (confirmed in 31.02)

- Issue History
Date Modified Username Field Change
2010-04-01 20:24 aepurniet New Issue
2010-04-02 06:34 Todestool Tag Attached: food
2010-04-02 06:34 Todestool Tag Attached: workshop
2010-04-02 06:53 Jimmy Note Added: 0000160
2010-04-02 19:15 heathkit Note Added: 0000370
2010-04-02 21:06 PolySoup Note Added: 0000411
2010-04-03 14:42 Malicus Note Added: 0000664
2010-04-03 14:42 Malicus Note Edited: 0000664 View Revisions
2010-04-03 14:42 Malicus Note Edited: 0000664 View Revisions
2010-04-03 23:25 rdwulfe Issue Monitored: rdwulfe
2010-04-04 14:24 adeptable Issue Monitored: adeptable
2010-04-05 15:32 Creidieki Tag Attached: raw file
2010-04-06 06:57 slitherrr Note Added: 0001424
2010-04-06 07:03 DoctorZuber Note Added: 0001429
2010-04-07 10:34 Footkerchief Summary cannot use prepared ___ lung/heart/eyeball/spleen/ ... in cooking => Organ meats can't be cooked at kitchen
2010-04-07 19:32 Footkerchief Relationship added has duplicate 0000711
2010-04-08 08:55 SirPenguin Note Added: 0002050
2010-04-08 08:55 SirPenguin Tag Attached: CLOSE THIS
2010-04-08 08:55 SirPenguin Tag Attached: FIXED IN 31.02
2010-04-08 09:19 Footkerchief Status new => resolved
2010-04-08 09:19 Footkerchief Status resolved => assigned
2010-04-08 09:19 Footkerchief Assigned To => Toady One
2010-04-08 09:19 Footkerchief Status assigned => resolved
2010-04-08 09:19 Footkerchief Fixed in Version => 0.31.02
2010-04-08 09:19 Footkerchief Resolution open => fixed
2010-04-18 15:23 rdwulfe Issue End Monitor: rdwulfe
2010-06-09 06:46 Toady One Status resolved => closed
2010-07-13 15:52 Footkerchief Relationship added has duplicate 0001262
2010-12-11 08:56 Dwarfu Tag Detached: FIXED IN 31.02
2011-03-15 21:36 Logical2u Tag Detached: CLOSE THIS


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