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IDProjectCategoryView StatusDate SubmittedLast Update
0008944Dwarf FortressTrueTypepublic2015-05-03 19:452015-05-04 05:02
Reporterschlake 
Assigned ToKnight Otu 
PriorityimmediateSeveritymajorReproducibilityalways
StatusresolvedResolutionduplicate 
Platformmacbook pro 13-inch early 2015OSOS X Yosemite 10.10.3OS Version10.10.3
Product Version0.40.24 
Target VersionFixed in Version 
Summary0008944: window size simply doesn't work
DescriptionI got a brand new mac, so I installed dwarf fortress on it. When I started it, it told me I needed to get an X11 package, so I got the package it suggested.

When I start Dwarf Fortress, the screen is 1/4 the size of the window. If I resize the window, it goes all Uristy on me. The game starts drawing into the titlebar, and never takes up more than 1/4 of the window. It does play the music fine though, and is readable. I didn't try creating a world, assuming if the title menu doesn't work, nothing else will work either.

It happens with or without hitting f12.

I installed XQuartz 2.7.7.

 
Steps To ReproduceBuy a new macbook pro.
Install dwarf fortress
Install XQuartz 2.7.7
Attempt to play Dwarf Fortress
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0006031confirmedFootkerchief Playing window is drawn in the top left corner of the application window (on Macbook Pro w/ Retina) 

-  Notes
(0032635)
schlake (reporter)
2015-05-03 19:48

Oh, I should have included this:

macbookpro:~ schlake$ cd Desktop/df_osx/
macbookpro:df_osx schlake$ ./df
macbookpro:df_osx schlake$ Loading bindings from data/init/interface.txt
2015-05-03 20:47:19.566 dwarfort.exe[1445:274507] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz.
May 3 20:47:19 macbookpro.local dwarfort.exe[1445] <Error>: The function ‘CGSFlushWindow’ is obsolete and will be removed in an upcoming update. Unfortunately, this application, or a library it uses, is using this obsolete function, and is thereby contributing to an overall degradation of system performance. Please use `CGSFlushWindowContentRegion' instead.
New window size: 640x300
Font size: 8x12
Resizing grid to 80x25
Resizing font to 8x12

Resetting textures
(0032636)
Knight Otu (manager)
2015-05-04 05:02

That sounds like 0006031. The notes on that issue include a workaround that should help. If you find this to be a different issue, please reopen the report or PM a bug tracker manager on the forums.

- Issue History
Date Modified Username Field Change
2015-05-03 19:45 schlake New Issue
2015-05-03 19:48 schlake Note Added: 0032635
2015-05-04 05:02 Knight Otu Note Added: 0032636
2015-05-04 05:02 Knight Otu Relationship added duplicate of 0006031
2015-05-04 05:02 Knight Otu Status new => resolved
2015-05-04 05:02 Knight Otu Resolution open => duplicate
2015-05-04 05:02 Knight Otu Assigned To => Knight Otu


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