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IDProjectCategoryView StatusDate SubmittedLast Update
0000091Dwarf FortressTechnical -- Generalpublic2010-04-01 21:382010-06-10 21:07
Reporterevileeyore 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionunable to reproduce 
PlatformPCOSWindows XPOS Version
Product Version 
Target VersionFixed in Version 
Summary0000091: Windowed Mode Fails on different grid setting
DescriptionWindowed Mode displays a blank screen on startup. Setting to [PROMPT] or [NO] solves this as I get a "Mode Switch Failed" and it claims it is running in Windowed Mode, however it is actually running in Fullscreen Mode and runs just fine.



I haven't tried running in smaller Windowed modes.
Steps To ReproduceThese are the altered init file settings:

[WINDOWED:YES]
(if set to [NO] or [PROMPT] I get "Mode Switch Failed" and get dumped into windowed mode)

[WINDOWEDX:1280]
[WINDOWEDY:1008]
[GRAPHICS_FONT:curses_square_16x16.bmp]

Full screen info.

[FULLSCREENX:1280]
[FULLSCREENY:1008]
[FULLFONT:curses_square_16x16.bmp]

[GRID:80:63]
[FULLGRID:80:63]
Tagsinit.txt
Attached Files

- Relationships
related to 0000807resolvedToady One Fullscreen doesn't work with non-graphic tilesets, switch mode failed (0.31.02) 

-  Notes
(0001810)
Footkerchief (manager)
2010-04-07 11:39

Are your graphics drivers up-to-date?
(0004297)
Footkerchief (manager)
2010-04-19 19:56

Are you still getting this in the new version, 31.03? http://www.bay12games.com/forum/index.php?topic=54115.0 [^]
(0004307)
Soralin (reporter)
2010-04-19 21:40
edited on: 2010-04-19 21:44

Well for one thing, your GRAPHICS_FONT there, should just be FONT, if you're playing with [GRAPHICS:NO]. And if you're playing with [GRAPHICS:YES], then the relevant resolution parameters for windowed mode should be GRAPHICS_WINDOWEDX and GRAPHICS_WINDOWEDY

"Mode Switch Failed" comes from when it tries to set your monitor's resolution to something that it, or your video card, doesn't recognize or accept (1280x1008 here). And since it fails to change the resolution to what's set, it's probably just keeping the resolution as what you have it at already for the desktop, which I'm guessing is likely close to that. Since when you're doing it fullscreen, it's setting the resolution of the monitor to that setting.

(0007350)
Baughn (manager)
2010-05-26 13:11

Does this still happen in 31.04?
(0008110)
Footkerchief (manager)
2010-06-10 21:07

Got zero feedback on this one.

- Issue History
Date Modified Username Field Change
2010-04-01 21:38 evileeyore New Issue
2010-04-02 06:37 Todestool Tag Attached: init.txt
2010-04-07 11:39 Footkerchief Note Added: 0001810
2010-04-19 19:56 Footkerchief Note Added: 0004297
2010-04-19 21:40 Soralin Note Added: 0004307
2010-04-19 21:40 Soralin Note Edited: 0004307 View Revisions
2010-04-19 21:44 Soralin Note Edited: 0004307 View Revisions
2010-04-21 12:21 Footkerchief Issue Monitored: Footkerchief
2010-04-29 13:10 Footkerchief Category General => Technical
2010-05-18 12:08 Baughn Status new => assigned
2010-05-18 12:08 Baughn Assigned To => Baughn
2010-05-26 13:11 Baughn Note Added: 0007350
2010-05-26 13:19 Footkerchief Relationship added related to 0000807
2010-06-10 21:07 Footkerchief Note Added: 0008110
2010-06-10 21:07 Footkerchief Status assigned => resolved
2010-06-10 21:07 Footkerchief Resolution open => unable to reproduce
2010-06-10 21:07 Footkerchief Assigned To Baughn => Footkerchief
2010-06-29 07:38 Footkerchief Category Technical => Technical -- General


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