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ID | Project | Category | View Status | Date Submitted | Last Update | |
0009683 | Dwarf Fortress | Adventure Mode -- Trade | public | 2016-04-08 14:36 | 2017-01-10 14:21 | |
Reporter | Xana55 | |||||
Assigned To | Knight Otu | |||||
Priority | low | Severity | minor | Reproducibility | have not tried | |
Status | resolved | Resolution | unable to reproduce | |||
Platform | OS | OS Version | ||||
Product Version | 0.40.24 | |||||
Target Version | Fixed in Version | |||||
Summary | 0009683: Trade auto selection | |||||
Description | Short version is when traders show up every object in the fortress that isn't part of a building is automatically marked for trade and hauled to the trade depot. Manually unselecting does not work as it is all automatically marked for trade again as soon as the game is unpaused. Appears to only occur with this particular game save which will be uploaded soon. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Notes | |
(0034992) Knight Otu (manager) 2016-04-10 02:54 |
Reminder sent to: Xana55 Are you using DFHack and/or a LazyNoobPack? As far as I know, there is an autotrade function in DFHack, which may be responsible for this behavior. Also, you're using an older version of Dwarf Fortress. Please try to report bugs in the newest version whenever possible |
(0036144) Knight Otu (manager) 2017-01-10 14:00 |
This appears to be a utility-based issue, not a Dwarf Fortress one. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-04-08 14:36 | Xana55 | New Issue | |
2016-04-10 02:54 | Knight Otu | Note Added: 0034992 | |
2016-04-10 03:01 | Knight Otu | Assigned To | => Knight Otu |
2016-04-10 03:01 | Knight Otu | Status | new => needs feedback |
2017-01-10 14:00 | Knight Otu | Note Added: 0036144 | |
2017-01-10 14:00 | Knight Otu | Status | needs feedback => resolved |
2017-01-10 14:00 | Knight Otu | Resolution | open => unable to reproduce |
2017-01-10 14:21 | lethosor | View Status | private => public |
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