Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0009683Dwarf FortressAdventure Mode -- Tradepublic2016-04-08 14:362017-01-10 14:21
ReporterXana55 
Assigned ToKnight Otu 
PrioritylowSeverityminorReproducibilityhave not tried
StatusresolvedResolutionunable to reproduce 
PlatformOSOS Version
Product Version0.40.24 
Target VersionFixed in Version 
Summary0009683: Trade auto selection
DescriptionShort version is when traders show up every object in the fortress that isn't part of a building is automatically marked for trade and hauled to the trade depot. Manually unselecting does not work as it is all automatically marked for trade again as soon as the game is unpaused. Appears to only occur with this particular game save which will be uploaded soon.
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
(0034992)
Knight Otu (manager)
2016-04-10 02:54

Reminder sent to: Xana55

Are you using DFHack and/or a LazyNoobPack? As far as I know, there is an autotrade function in DFHack, which may be responsible for this behavior.

Also, you're using an older version of Dwarf Fortress. Please try to report bugs in the newest version whenever possible
(0036144)
Knight Otu (manager)
2017-01-10 14:00

This appears to be a utility-based issue, not a Dwarf Fortress one.

- Issue History
Date Modified Username Field Change
2016-04-08 14:36 Xana55 New Issue
2016-04-10 02:54 Knight Otu Note Added: 0034992
2016-04-10 03:01 Knight Otu Assigned To => Knight Otu
2016-04-10 03:01 Knight Otu Status new => needs feedback
2017-01-10 14:00 Knight Otu Note Added: 0036144
2017-01-10 14:00 Knight Otu Status needs feedback => resolved
2017-01-10 14:00 Knight Otu Resolution open => unable to reproduce
2017-01-10 14:21 lethosor View Status private => public


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker