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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0009738 | Dwarf Fortress | Dwarf Mode -- Jobs, Equipment | public | 2016-05-10 18:12 | 2018-11-04 10:45 | ||||||
Reporter | chaosvolt | ||||||||||
Assigned To | |||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||
Status | new | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.43.01 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0009738: Stone axes are unusable for woodcutting in Fortress Mode | ||||||||||
Description | Stone axes do not count as a valid woodcutting tool, in the event that dwarves get ahold of one. | ||||||||||
Steps To Reproduce | Method 1 (the hard as hell way): 1. Retire a fortress. 2. Roll up an adventurer. 3. Make stone axes. 4. Bring them to the fortress and trade/give them away to the citizenry. 5. Unretire and attempt to equip more woodcutters than you have axes. Method 2 (the easy way): 1. Add a reaction for making stone axes in Fortress Mode. 2. Make stone axes. | ||||||||||
Tags | Equipment, Fortress Mode, woodcutting | ||||||||||
Attached Files | |||||||||||
Notes | |
(0035155) chaosvolt (reporter) 2016-05-13 06:13 |
Admittedly, this is an exceedingly uncommon occurrence bar deliberate engineering by the player, and is more common if modding (i.e. if one alters stone axes to also represent generic woodcutting axes, and makes them usable as such). |
(0038913) Sver (reporter) 2018-11-02 10:15 edited on: 2018-11-02 10:19 |
IIRC, the game checks the material's MAX_EDGE value to decide whether or not an axe is eligible for woodcutting: this is workaround for wooden training axes being capable of chopping trees in the past. The material for sharpened rock does not use any rock in particular, so I assume it uses the template rock values, hence, it's not eligible for woodcutting. EDIT: Nope, that's not that. Any edged weapon with the AXE skill can be used for woodcutting. However, the adventurer's stone axe is not a weapon - it's a tool, and tools have no use in Fortress Mode for now. |
(0038914) chaosvolt (reporter) 2018-11-04 10:45 |
I was gonna say, it checks for attacks with edge last I checked, with the actual cause being that woodcutting excludes tools. I'm tempted to drop a workaround into Adventurecraft making axes count as weapons rather than tools, but I don't want this to cause the civs I give them to to start carrying them into battle. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-05-10 18:12 | chaosvolt | New Issue | |
2016-05-10 18:22 | chaosvolt | Tag Attached: Equipment | |
2016-05-10 18:22 | chaosvolt | Tag Attached: Fortress Mode | |
2016-05-10 18:22 | chaosvolt | Tag Attached: woodcutting | |
2016-05-13 06:13 | chaosvolt | Note Added: 0035155 | |
2018-11-02 10:15 | Sver | Note Added: 0038913 | |
2018-11-02 10:15 | Sver | Note Edited: 0038913 | View Revisions |
2018-11-02 10:18 | Sver | Note Edited: 0038913 | View Revisions |
2018-11-02 10:19 | Sver | Note Edited: 0038913 | View Revisions |
2018-11-04 10:45 | chaosvolt | Note Added: 0038914 |
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