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ID | Project | Category | View Status | Date Submitted | Last Update | |
0009792 | Dwarf Fortress | Dwarf Mode -- Jobs, General | public | 2016-05-23 22:33 | 2016-06-04 14:10 | |
Reporter | SteveTheRed | |||||
Assigned To | Toady One | |||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | Windows | OS | Windows 7 | OS Version | SP 1 | |
Product Version | 0.43.03 | |||||
Target Version | Fixed in Version | 0.43.04 | ||||
Summary | 0009792: Managed jobs decrement all like orders, producing wrong number of total items | |||||
Description | Managed jobs seem to count each item produced against all jobs that match it, which can result in fewer items being produced than you ordered. | |||||
Steps To Reproduce | Queue up multiple jobs for the same thing (for example, 4 beds, 4 beds and 4 beds). Watch progress and note that only 6 beds are produced, not 12. | |||||
Additional Information | Each time an item is produced, it is counted against every pending job that matches. While the above example is trivial, quite often I want to have a job queue with an assortment of items for a high priority task, followed by a bunch of low priority production, often for the same items. So bed-door-cabinets-coffers for a noble room, then bed-door sets for the peasantry. The count also only seems to be decremented for jobs other than the topmost priority if it's not the last item of the order. So for the 4/4/4 example above, it goes to 3/3/3, then 2/2/2, then 1/1/1, then 1/1 (first one finished and doesn't wipe out the other two), then 1, then complete with 6 beds having been made. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
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Notes | |
(0035294) SteveTheRed (reporter) 2016-05-24 19:31 |
Update: the counts for jobs to produce the same item are decremented even if the other job has not started yet (because of a condition). |
(0035299) Dwarfu (manager) 2016-05-25 15:11 |
Reminder sent to: SteveTheRed Steve, post a save where this is happening. I've witnessed it myself, so I'll confirm it with a save. |
(0035304) SteveTheRed (reporter) 2016-05-25 22:58 |
Well, ok: http://dffd.bay12games.com/file.php?id=12082 [^] It's trivial to reproduce, so here's an example showing it in a brand new fort. |
(0035332) Chthon (reporter) 2016-05-29 15:32 |
Just wanted to link this to mine. I encountered something similar in my report 0009803 As OP poste, it's trivial to produce. I don't know why a save is even required for this. I posted steps to produce in my report. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-05-23 22:33 | SteveTheRed | New Issue | |
2016-05-24 19:31 | SteveTheRed | Note Added: 0035294 | |
2016-05-25 15:11 | Dwarfu | Note Added: 0035299 | |
2016-05-25 15:11 | Dwarfu | Assigned To | => Dwarfu |
2016-05-25 15:11 | Dwarfu | Status | new => needs feedback |
2016-05-25 22:56 | SteveTheRed | Issue Monitored: SteveTheRed | |
2016-05-25 22:56 | SteveTheRed | Issue End Monitor: SteveTheRed | |
2016-05-25 22:58 | SteveTheRed | Note Added: 0035304 | |
2016-05-25 22:58 | SteveTheRed | Status | needs feedback => assigned |
2016-05-26 14:03 | Dwarfu | Status | assigned => confirmed |
2016-05-26 14:04 | Dwarfu | Summary | Managed jobs produce wrong number of items => Managed jobs decrement all like orders, producing wrong number of total items |
2016-05-28 19:13 | Dwarfu | Relationship added | has duplicate 0009803 |
2016-05-28 21:12 | Chthon | Issue Monitored: Chthon | |
2016-05-29 15:32 | Chthon | Note Added: 0035332 | |
2016-06-04 14:10 | Toady One | Status | confirmed => resolved |
2016-06-04 14:10 | Toady One | Fixed in Version | => Next Version |
2016-06-04 14:10 | Toady One | Resolution | open => fixed |
2016-06-04 14:10 | Toady One | Assigned To | Dwarfu => Toady One |
2017-11-18 01:04 | Dwarfu | Relationship added | has duplicate 0009537 |
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