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View Revisions: Issue #10075 | [ Back to Issue ] | ||
Summary | 0010075: Siege doesn't end after all invaders are dead. | ||
Revision | 2018-05-21 15:44 by lethosor | ||
Additional Information | Related bug: 0004122 I tried an old workaround which was to resurrect the dead invaders so I could kill them again and hopefully reset whatever flags, but it did not work as the goblins were nowhere to be found after issuing the full-heal -r command to bring them back so I could not kill them again. The method was described here: http://www.bay12forums.com/smf/index.php?topic=139553.msg7267661#msg7267661 [^] I also tried patrolling the edges of the embark site to see if I can uncover any hidden invaders, but had no luck finding anything. Uploaded save: http://dffd.bay12games.com/file.php?id=12574 [^] (this was before any attempt at ressurecting the goblins were made) |
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Revision | 2018-05-21 15:43 by lethosor | ||
Additional Information | Related bug: 0004122 I tried an old workaround which was to resurrect the dead invaders so I could kill them again and hopefully reset whatever flags, but it did not work as the goblins were nowhere to be found after issuing the full-heal -r command to bring them back so I could not kill them again. The method was described here: http://www.bay12forums.com/smf/index.php?topic=139553.msg7267661#msg7267661 [^] I also tried patrolling the edges of the embark site to see if I can uncover any hidden invaders, but had no luck finding anything. Uploaded save: http://dffd.bay12games.com/file.php?id=12574 [^] (this was before any attempt at ressurecting the goblins were made) |
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