Mantis Bug Tracker

Dwarf Fortress - Change Log

Dwarf Fortress - 0.40.01 (Released 2014-07-07) View Issues ]
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- 0005765: [Dwarf Mode -- Interface, Text] One-eyed creatures get improperly pluralized verb -- "eye glow" instead of "eye glows" (Toady One) - resolved.
- 0003497: [Technical -- Input/Keybinding/Macros] incorrect string entry keybindings (Toady One) - resolved.
- 0004471: [Dwarf Mode -- Interface, Notes/Points/Routes] Attempting to name a point in the route menu causes game to lock up (Toady One) - resolved.
- 0001575: [Dwarf Mode -- Interface, Military Screen] Interface text is too wide, overwrites other menu options (Toady One) - resolved.
- 0006362: [Typos/Grammar] "This is a your bronze" (Toady One) - resolved.
- 0006346: [Adventure Mode -- Conversation] Cant join temples in cities (Toady One) - resolved.
- 0006242: [Miscellaneous Crashes] Crash from destroyed minecart still assigned to route (Toady One) - resolved.
- 0000522: [Dwarf Mode -- Interface, Notes/Points/Routes] Editing a route's name makes the cursor flash on the point's name, as if you were editing it. (Toady One) - resolved.
- 0001960: [Dwarf Mode -- Interface, Building Construction] hotkey jumps after selecting build (Toady One) - resolved.
- 0001567: [Dwarf Mode -- Environment] Trees don't burn in magma (Footkerchief) - resolved.
- 0002245: [Dwarf Mode -- Interface, Announcements] BOX announcements not centered on large resolutions (Toady One) - resolved.
- 0005578: [Miscellaneous Crashes] Crash during worldgen from a SEMIMEGABEAST or MEGABEAST lacking both LAIR and POWER/SPHERES (Toady One) - resolved.
- 0004590: [Combat -- General] Elephant killed by three hoary marmots - Issue with pain (Toady One) - resolved.
- 0002119: [Dwarf Mode -- Jobs, Cancellation and Suspension] Construction Mason Job canceled if you place another construction job on the tile where the dorf preform will the job. (Toady One) - resolved.
- 0001727: [Dwarf Mode -- Diplomacy] Outpost Liaison arrived, and then decided to chase a groundhog. (lethosor) - resolved.
- 0002773: [Dwarf Mode -- Jobs, Healthcare] Dwarf's job switches from "Rest" to "No Job" when undergoing surgery (Toady One) - resolved.
- 0004491: [Dwarf Mode -- Interface, Workshop Profiles] Jeweler's Workshop allows "Encrust with Gems" option when no cut gems are available. (Toady One) - resolved.
- 0003883: [Dwarf Mode -- Interface, Main View] Linux FPS display blocks PAUSED indicator (Toady One) - resolved.
- 0000033: [Combat -- General] Bronze colossus, skeletal creatures, fleshballs, and others are impossible to kill (Toady One) - resolved.
- 0000089: [Combat -- General] Wrestler/Fighter levels up way too quickly, especially against much bigger/stronger creatures (Toady One) - resolved.
- 0000521: [Adventure Mode -- Movement] Player is frozen with infinite "Flying" status message when falling onto a tree from above. (Toady One) - resolved.
- 0006002: [Dwarf Mode -- Pets] Tamed animals that revert to wild state retain trap immunity (Toady One) - resolved.
- 0000740: [Weather] (Arena Mode) Rain gets "stuck" (Toady One) - resolved.
- 0004851: [Dwarf Mode -- Interface, Tasks] Dwarves assigned to newly created burrows just stand still with "No job" (Toady One) - resolved.
- 0000026: [Flows] Waterfalls do not change z-levels (Toady One) - resolved.
- 0001203: [Dwarf Mode -- Invasions] might tame animals prematurely detect ambushers in some cases? (Toady One) - resolved.
- 0002778: [Dwarf Mode -- Diplomacy] Diplomat goes insane, still in fortress when abandoned, same diplomat arrives insane in new game (Toady One) - resolved.
- 0000187: [World Generation -- Constructions] Engraved caverns under temple (Toady One) - resolved.
- 0002424: [Sites] Caverns smoothed underneath worldgen mountain halls (Toady One) - resolved.
- 0002555: [Dwarf Mode -- Interface, Main View] Trees/shrubs growing underwater display wrong tile above (Toady One) - resolved.
- 0001549: [Adventure Mode -- Eating/Drinking] Adventurers can drink blood spatters even if they're not dehydrated (Toady One) - resolved.
- 0001292: [Combat -- General] Eyes can't be gouged out (Toady One) - resolved.
- 0001469: [Dwarf Mode -- Interface, Notes/Points/Routes] Using Hot Keys while in a menu will not change Z-Levels (Toady One) - resolved.
- 0001163: [Adventure Mode -- Display] Submerged trees can be swam through, block LOS, and are invisible with SHOW_FLOW_AMOUNTS:YES (Toady One) - resolved.
- 0003722: [Combat -- General] Falling damage blocked/deflected by armor results in malformed combat announcements (Toady One) - resolved.
- 0006208: [Dwarf Mode -- Thoughts and Preferences] "Lost grudge to tragedy" happiness penalty is broken (Toady One) - resolved.
- 0005743: [Dwarf Mode -- Interface, Announcements] "The Foodwarf counterstrikes!" during sparring is not marked as happening during sparring (red instead of light blue) (Toady One) - resolved.
- 0004927: [World Generation -- General] Many added plants crash world gen (Toady One) - resolved.
- 0000972: [Dwarf Mode -- Diplomacy] Diplomat/liaison arrives, immediately dies of old age (and other old age issues) (Toady One) - resolved.
- 0005569: [Dwarf Mode -- Stockpiles] Stone globs (generated by magma crabs) get stored in food stockpiles (Toady One) - resolved.
- 0005739: [Dwarf Mode -- Stockpiles] Stockpile settings for cloth are broken if adamantine cloth is permitted (Toady One) - resolved.
- 0000858: [Creatures] Livestock strangely agressive. (Toady One) - resolved.
- 0000924: [Adventure Mode -- Quests] Townsfolk suggest getting quests from the dead (Toady One) - resolved.
- 0000809: [Adventure Mode -- Conversation] Administrator suggests finding himself (Toady One) - resolved.
- 0005665: [Dwarf Mode -- Immigration] non-historical figures have 1 granite birthdays (Toady One) - resolved.
- 0001822: [Arena] Obsidian walls hang from non-existent ceiling in Arena Mode (Toady One) - resolved.
- 0000532: [Combat -- General] The fighter skill appears to have a negative affect. (Toady One) - resolved.
- 0000917: [Adventure Mode -- Combat] Attempting to remove a stuck-in with no [GRASP] part crashes game (Toady One) - resolved.
- 0005195: [Combat -- Stuck-ins] invincible zombie swan (Toady One) - resolved.
- 0005312: [Undeath] Undead reanimate too quickly (Toady One) - resolved.
- 0006278: [Creatures] Speedy giant snails. (Toady One) - resolved.
- 0004312: [Creatures] Creatures using variations fail to redefine SPEED or SWIM_SPEED (Toady One) - resolved.
- 0002123: [Dwarf Mode -- Interface, Unit View] Job Labour Assignments remembering sub-category instead (Toady One) - resolved.
- 0003605: [Adventure Mode -- Stealth] Party unjoins when sneaking player is spotted (Toady One) - resolved.
- 0000178: [Adventure Mode -- Stealth] Megabeasts and other creatures ignore sneaking.... (Toady One) - resolved.
- 0006457: [Adventure Mode -- AI] Adventurers from entities with LOCAL_BANDITRY token can attack peaceful villagers without confirmation (Toady One) - resolved.
- 0006235: [Dwarf Mode -- Justice] Report Crimes jobs generated and taken, but never completed (Toady One) - resolved.
- 0001523: [Combat -- Wrestling] Knocked out teeth dont bleed (Toady One) - resolved.
- 0003642: [Adventure Mode -- Stealth] Notable foes say "Prepare to die!" even if they don't notice you (Toady One) - resolved.
- 0000391: [Adventure Mode -- Conversation] Notable Enemies constantly declaring their "Prepare to die" speeches (Toady One) - resolved.
- 0003561: [Adventure Mode -- Combat] Wild animals become friendly/neutral when unconscious (Toady One) - resolved.
- 0006192: [Legends Mode -- History Export] Text export calls all lair creatures outcasts (Toady One) - resolved.
- 0000065: [Dwarf Mode -- Interface, Trade] Mugs not a category in "Bring to trade depot" menu (Toady One) - resolved.
- 0003426: [Combat -- Wrestling] Bare-hands strangulation results in bloodfest (Toady One) - resolved.
- 0002892: [Dwarf Mode -- Trade] Different liaison every year (Toady One) - resolved.
- 0002854: [Adventure Mode -- Conversation] Duty-bound drunks: "I'm sorry. My duty is here." (Toady One) - resolved.
- 0003268: [Adventure Mode -- Stealth] Items thrown while hiding will never hit. (Toady One) - resolved.
- 0005247: [Adventure Mode -- Combat] Can't shoot prone targets while sneaking (Toady One) - resolved.
- 0002327: [Combat -- General] Blunt weapons extremely ineffective, extended single combat with groundhog (Toady One) - resolved.
- 0005511: [Undeath] Undead/zombies/reanimated survive magma and fire indefinitely (Toady One) - resolved.
- 0003409: [Map Features] Goblin and dwarf sites often not showing on map (Toady One) - resolved.
- 0000440: [Adventure Mode -- Town] Humans die of old age after end of world gen; corpses lay around town (Toady One) - resolved.
- 0000937: [Map Features] Aquifer generation does not seem to be respecting mountains/elevations; conglomerate layers related? (Toady One) - resolved.
- 0003618: [Combat -- General] Impossible to knock out an opponant with a head injury without killing them. (Toady One) - resolved.
[74 issues]


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