Mantis Bug Tracker

Dwarf Fortress - Change Log

Dwarf Fortress - 0.40.09 (Released 2014-08-17) View Issues ]
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- 0004600: [Dwarf Mode -- Items] Items frozen in ice are unrecoverable; building on previously iced square crashes game. (Toady One) - resolved.
- 0004430: [Dwarf Mode -- Stockpiles] Large gems not moved to stockpile (Toady One) - resolved.
- 0006874: [Dwarf Mode -- Nobles] SITE members automatically promoted to entity leader (MONARCH/king/queen) (Toady One) - resolved.
- 0007404: [Dwarf Mode -- Trade] Merchant wagons stuck near the trade depot (Toady One) - resolved.
- 0005351: [Dwarf Mode -- Trade] Wagons don't unload fast enough to allow trading, may need NO_THOUGHT_CENTER_FOR_MOVEMENT (Toady One) - resolved.
- 0007905: [Dwarf Mode -- Idle Behavior] Romance and marriage are mutually exclusive (Toady One) - resolved.
- 0007349: [Dwarf Mode -- Moods] Seeing berserk dwarf triggers mass combat (Toady One) - resolved.
- 0002280: [Dwarf Mode -- Embark/Setup] Offered choice of dead civilizations to embark from, with no indication/warning of such (Toady One) - resolved.
- 0006903: [Dwarf Mode -- Combat] Fleeing dwarves ignore dangerous terrain (Toady One) - resolved.
- 0007427: [Undeath] Unslabbable invader ghost acts like a living invader (Toady One) - resolved.
- 0007985: [Dwarf Mode -- Transport/Hauling] Dwarves don't haul trade goods unless Lever Operation is enabled (Toady One) - resolved.
- 0007736: [Init Options] Omitting STRICT_POPULATION_CAP from d_init.txt defaults it to 0 (Toady One) - resolved.
- 0007032: [Dwarf Mode -- Jobs, Farming/Farmer's Workshop] PROCESS_PLANT_TO_BAG reaction does not produce seeds (Toady One) - resolved.
- 0000895: [Dwarf Mode -- Jobs, Hunting] Items disappear (become invisible) after getting pushed by flowing water, burning in magma, or encased in ice (Toady One) - resolved.
- 0007607: [Pathfinding] Caravans get stuck/ignore smooth walls or try to cramp in tight spaces (Toady One) - resolved.
- 0007288: [Dwarf Mode -- Jobs, Military] Squads report to incorrect location when using Defend Burrow order (Toady One) - resolved.
- 0005755: [Undeath] Caravan Guard Ghosts are still not appearing for slabs (Toady One) - resolved.
- 0006081: [Dwarf Mode -- Trade] Some wagons are incredibly fast, others incredibly slow (Toady One) - resolved.
- 0006989: [Typos/Grammar] Typos and obsolete information in the manual (Toady One) - resolved.
- 0007227: [Vegetation] pineapples don't have seasons (Toady One) - resolved.
- 0007821: [Adventure Mode -- Sites] Animal overpopulations multiply/replenish after waiting/sleeping in worldgen fortresses, cause extreme lag (Toady One) - resolved.
[21 issues]


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