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IDProjectCategoryView StatusDate SubmittedLast Update
0011316Dwarf FortressCombat -- Generalpublic2020-02-05 14:242020-02-05 14:24
ReporterTalvieno 
Assigned To 
PrioritynormalSeveritytrivialReproducibilityalways
StatusnewResolutionopen 
PlatformPCOSWindowsOS Version10
Product Version0.47.01 
Target VersionFixed in Version 
Summary0011316: PROPEL_UNIT interaction does not work on creatures that are being counted as projectiles
DescriptionWhen a creature is falling, jumping, or has previously been hit by a PROPEL_UNIT interaction, using PROPEL_UNIT on these creatures does nothing, rather than altering their direction of motion.
Steps To ReproduceArena mode (with creatures that can use PROPEL_UNIT):
1. Place creature with PROPEL_UNIT on top edge of a tower
2. place a second creature a short distance away, 1 z-level above.
3. take control of the first creature
4. advance time one "." so that the second creature begins to fall
5. hit the second creature with the PROPEL_UNIT interaction
6. nothing happens; creature continues to fall downwards in a straight line
Additional InformationUncertain if it's a bug, an oversight, or limitation of the way it's coded in. I'm leaning towards the latter, but I figured I might as well report it anyway, just in case.
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- Issue History
Date Modified Username Field Change
2020-02-05 14:24 Talvieno New Issue


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