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IDProjectCategoryView StatusDate SubmittedLast Update
0000024Dwarf FortressGeneralpublic2010-04-01 15:072011-03-15 21:36
Reporternichaey 
Assigned ToToady One 
PrioritylowSeveritytrivialReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.31.02 
Summary0000024: Alligators have hair! and other unintended attributes (please add here instead of cluttering)
DescriptionAlligators have black hair :P
Additional Informationplease add more here if you find other out of place attributes as they are probably rather low on toady's chopping block, and we wouldn't want to fill his bug section with them.
Tagstissue layers
Attached Files

- Relationships

-  Notes
(0000020)
Dwarfu (manager)
2010-04-01 15:09

I would dissuade people from trying to classify and combine too many items into one.

There is a "Relationships" portion to link up bug reports that are similar.
(0000123)
nichaey (reporter)
2010-04-02 00:14

I thought there would be more fish with feathers and birds with scales type things, but I spawned all creatures in arena mode and checked each one and it seems like alligator hair is the only issue like that :P

*note* it made for one epic battle when I made a few dwarves to fight them.
(0001686)
Dwarfu (manager)
2010-04-06 23:14
edited on: 2010-04-06 23:20

There is an unofficial fix posted for this (you have to edit the raw file) here:
http://www.bay12games.com/forum/index.php?topic=52747.0 [^]


QUOTE:
creature_large_temperate
- Under [CREATURE:ALLIGATOR], [TLCM_NOUN:hair:SINGULAR] should have "hair" replaced with "eyes" and "SINGULAR" with "PLURAL".

(0001690)
Mylon (reporter)
2010-04-06 23:26

Skeletons have muscle.
(0001957)
G-Flex (reporter)
2010-04-07 23:05

Skeletons having muscle is intentional, in a weird way.

Toady gave skeletons a thin layer of (super-strong) connective tissue on top of and between the bones, just so they'd stick together instead of falling apart.
(0002054)
Dwarfu (manager)
2010-04-08 09:14

Per this post,
http://www.bay12games.com/forum/index.php?topic=53505.0 [^]

This issue should be marked resolved and added to the change log.
(0002058)
Footkerchief (manager)
2010-04-08 09:24

I was going to leave this open since it's labeled as a catchall, but the only other issue reported here isn't a bug anyway. And Dwarfu is right that these "category issues" make it difficult to tell when something's resolved or not. Closing!

- Issue History
Date Modified Username Field Change
2010-04-01 15:07 nichaey New Issue
2010-04-01 15:09 Dwarfu Note Added: 0000020
2010-04-02 00:14 nichaey Note Added: 0000123
2010-04-02 05:57 Todestool Tag Attached: tissue layers
2010-04-06 23:14 Dwarfu Note Added: 0001686
2010-04-06 23:20 Dwarfu Note Edited: 0001686 View Revisions
2010-04-06 23:26 Mylon Note Added: 0001690
2010-04-07 23:05 G-Flex Note Added: 0001957
2010-04-08 09:14 Dwarfu Note Added: 0002054
2010-04-08 09:18 Dwarfu Issue Monitored: Dwarfu
2010-04-08 09:21 SirPenguin Tag Attached: CLOSE THIS
2010-04-08 09:21 SirPenguin Tag Attached: FIXED IN 31.02
2010-04-08 09:24 Footkerchief Note Added: 0002058
2010-04-08 09:24 Footkerchief Status new => resolved
2010-04-08 09:24 Footkerchief Fixed in Version => 0.31.02
2010-04-08 09:24 Footkerchief Resolution open => fixed
2010-04-08 09:24 Footkerchief Assigned To => Toady One
2010-04-08 09:27 Dwarfu Issue End Monitor: Dwarfu
2010-06-09 06:46 Toady One Status resolved => closed
2010-12-11 08:56 Dwarfu Tag Detached: FIXED IN 31.02
2011-03-15 21:36 Logical2u Tag Detached: CLOSE THIS


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