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IDProjectCategoryView StatusDate SubmittedLast Update
0002656Dwarf FortressDwarf Mode -- Jobs, Smeltingpublic2010-07-12 10:332010-08-10 00:11
Reporterde5me7 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformPCOSWindowsOS VersionXP/VISTA
Product Version0.31.10 
Target VersionFixed in Version 
Summary0002656: unknown trigger, but after a period workshops no longer allow me to smelt compounds - steel bronze electrum etc
Descriptionthis usually occurs about a year or three into the game. After some time the option to smelt bronze, steel, adamntium(not a compound but also dissapears), electrium etc are not present in the workshop job options. The raw materials for each compound are available - pig iron bars, iron bars, coke, chalk, raw adamintine, ores etc.

Steps To ReproduceI am currently unsure as to the trigger. This has happened in every fort i have run sincve 2010 that has lasted more than two or three years and built a significant smelting industry. IN my most recent fort it occured jusdt after mining out some adamintine.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0000434resolvedToady One Reaction jobs (unlike other jobs) don't look outside burrow for workers and raw materials (works through manager) 

-  Notes
(0010047)
Footkerchief (manager)
2010-07-12 10:50
edited on: 2010-07-12 10:51

Can you still smelt plain metals from ore, e.g. copper, iron, etc?

Is the smelter inside a burrow?

Is it a magma smelter or a normal smelter? Are you SURE you have enough fuel?

If you add the jobs via the manager, do they complete successfully? If not, what cancellation message do you get?

If none of that explains it, and the problem persists after a save/load, it would be helpful to upload a save demonstrating the problem to http://dffd.wimbli.com/ [^]

(0010064)
Quietust (reporter)
2010-07-12 13:57

For reference, it's never been possible to smelt raw adamantine directly - you have to extract strands from it at a Craftsdwarf's workshop, then make those strands into wafers.
(0010164)
Footkerchief (manager)
2010-07-13 12:55

Reminder sent to: de5me7

Any answers to the questions that were asked?
(0010171)
de5me7 (reporter)
2010-07-13 14:17

Smelters are magma, so no fuel issues, they are in burrows, but my whole fort is, and i only use the burrow system to get dorfs underground during invasions. I can smelt iron etc. (although creation of burrows could be the tigger come to think about it.)

good point on adamantine ill check that.

I will upload the file an post here at the weekend when i go back home. The fort also demonstrates some other bugs quite well.
(0010176)
Footkerchief (manager)
2010-07-13 15:44
edited on: 2010-07-13 15:45

Ah, yeah, reaction jobs (the ones that aren't working at the smelter) have a special problem with burrows -- see 0000434. Shouldn't need a save for this one.

Thanks for the reply, and feel free to reopen this report if the problem isn't explained by 0000434.


- Issue History
Date Modified Username Field Change
2010-07-12 10:33 de5me7 New Issue
2010-07-12 10:50 Footkerchief Note Added: 0010047
2010-07-12 10:51 Footkerchief Note Edited: 0010047 View Revisions
2010-07-12 10:51 Footkerchief Note Edited: 0010047 View Revisions
2010-07-12 13:52 Footkerchief Tag Attached: AWAITING UPDATE
2010-07-12 13:57 Quietust Note Added: 0010064
2010-07-13 12:55 Footkerchief Note Added: 0010164
2010-07-13 14:17 de5me7 Note Added: 0010171
2010-07-13 15:44 Footkerchief Note Added: 0010176
2010-07-13 15:45 Footkerchief Note Edited: 0010176 View Revisions
2010-07-13 15:45 Footkerchief Relationship added duplicate of 0000434
2010-07-13 15:45 Footkerchief Status new => resolved
2010-07-13 15:45 Footkerchief Resolution open => duplicate
2010-07-13 15:45 Footkerchief Assigned To => Footkerchief
2010-07-13 15:45 Footkerchief Note Edited: 0010176 View Revisions
2010-07-13 15:45 Footkerchief Note Edited: 0010176 View Revisions
2010-08-10 00:11 Dwarfu Tag Detached: AWAITING UPDATE


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