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IDProjectCategoryView StatusDate SubmittedLast Update
0003883Dwarf FortressDwarf Mode -- Interface, Main Viewpublic2011-01-12 10:222014-11-26 19:34
Reportermaluraq 
Assigned ToToady One 
PrioritynormalSeveritytweakReproducibilityalways
StatusresolvedResolutionfixed 
PlatformIntel x86-64OSFedora LinuxOS Version13
Product Version0.31.18 
Target VersionFixed in Version0.40.01 
Summary0003883: Linux FPS display blocks PAUSED indicator
DescriptionTurning on the FPS option blocks the 'paused' status display in the top-left of the game window.
Steps To ReproduceSet FPS:YES in init.txt
Pause game
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
(0014852)
Quietust (reporter)
2011-01-12 19:21

Just to clarify for others, the FPS option does not block the *PAUSED* status - it covers the indicator.
(0014853)
maluraq (reporter)
2011-01-13 06:12

Correct. To suggest a simple fix: move the FPS indicator to the upper-right corner instead. That should work for all resolutions.
(0014864)
Kogut (reporter)
2011-01-13 13:28

For me everything works perfectly [windows].
(0014865)
Quietust (reporter)
2011-01-13 16:47

On Windows, the FPS indicator seems to deliberately move out of the way whenever it would be displayed on top of something important - if I view the description for an item with a long name it moves to the far left, and if I pause it moves just far enough to the right to leave "*PAUSED*" fully visible, and if I then hit Z it'll move even further to the right to make sure the fortress name is visible (unless my window is so narrow that there's no room between the fortress name and the date, in which case it doesn't move at all).
(0014916)
dravus (reporter)
2011-01-20 21:04

this same thing happens with me on Windows XP

FPS gauge covers rather a lot

a further tweak might be adding a F key to hide the FPS gauge for a few seconds....I dunno
(0030524)
lethosor (manager)
2014-10-04 07:24

Has anyone been able to reproduce this in 0.40.xx?
(0031194)
Ziusudra (reporter)
2014-11-26 15:58

40.18 on Arch Linux does not reproduce. Behavior matches what Quietust described; FPS indicator moves to empty position, unless there is no empty position long enough, in which case it stays where it is.

[WINDOWEDX:1280]
[WINDOWEDY:1024]
[FONT:Cheepicus_16x16.png]
[PRINT_MODE:2D]
(0031196)
lethosor (manager)
2014-11-26 19:34

All right, thanks. If anyone can reproduce this in 0.40.xx+, please PM me or another manager on the forums to have this report reopened.

- Issue History
Date Modified Username Field Change
2011-01-12 10:22 maluraq New Issue
2011-01-12 19:21 Quietust Note Added: 0014852
2011-01-13 06:12 maluraq Note Added: 0014853
2011-01-13 13:28 Kogut Note Added: 0014864
2011-01-13 16:47 Quietust Note Added: 0014865
2011-01-20 07:31 Footkerchief Summary FPS feature blocks PAUSED status => Linux FPS display blocks PAUSED indicator
2011-01-20 21:04 dravus Note Added: 0014916
2014-10-04 07:24 lethosor Note Added: 0030524
2014-10-04 07:24 lethosor Assigned To => lethosor
2014-10-04 07:24 lethosor Status new => needs feedback
2014-11-26 15:58 Ziusudra Note Added: 0031194
2014-11-26 19:34 lethosor Note Added: 0031196
2014-11-26 19:34 lethosor Status needs feedback => resolved
2014-11-26 19:34 lethosor Fixed in Version => 0.40.01
2014-11-26 19:34 lethosor Resolution open => fixed
2014-11-26 19:34 lethosor Assigned To lethosor => Toady One


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