Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001009Dwarf FortressItemspublic2010-04-11 12:022010-07-05 03:54
Jiri Petru 
Toady One 
lowtrivialalways
resolvedfixed 
0.31.02 
0.31.09 
0001009: Empty bags are too heavy -- cloth bags weigh 30 kg, silk 10 kg
I recall Toady saying one game weight unit is meant to represent 1 kg.

When trading, I've noticed bags seem to be too heavy. Cloth bags weight 30 kg, silk bags 10 kg, not sure about leather. I mean empty bags.
bags, cloth, silk, weight
has duplicate 0001214resolved Footkerchief empty silk bag breaks bones 
related to 0000297resolved Toady One Bronze shields, gauntlets and boots weigh less than 1 kilogram 
Issue History
2010-04-11 12:02Jiri PetruNew Issue
2010-04-11 12:03Jiri PetruTag Attached: cloth
2010-04-11 12:03Jiri PetruTag Attached: weight
2010-04-11 12:03Jiri PetruTag Attached: bags
2010-04-11 12:03Jiri PetruTag Attached: silk
2010-04-11 12:07smjjamesNote Added: 0002852
2010-04-11 12:23dree12Note Added: 0002854
2010-04-11 12:38Jiri PetruNote Added: 0002858
2010-04-11 12:38Jiri PetruNote Edited: 0002858bug_revision_view_page.php?bugnote_id=0002858#r927
2010-04-11 12:38Jiri PetruNote Edited: 0002858bug_revision_view_page.php?bugnote_id=0002858#r928
2010-04-11 12:39Jiri PetruNote Edited: 0002858bug_revision_view_page.php?bugnote_id=0002858#r929
2010-04-11 12:41smjjamesNote Added: 0002860
2010-04-11 12:49FootkerchiefNote Added: 0002862
2010-04-11 12:51FootkerchiefSummaryBags are too heavy? => Bags are too heavy -- cloth bags weigh 30 kg, silk 10 kg
2010-04-11 12:57smjjamesNote Added: 0002865
2010-04-11 13:39Jiri PetruNote Added: 0002871
2010-04-11 13:48FootkerchiefNote Added: 0002873
2010-04-11 14:29Jiri PetruNote Added: 0002880
2010-04-11 15:21FootkerchiefSummaryBags are too heavy -- cloth bags weigh 30 kg, silk 10 kg => Empty bags are too heavy -- cloth bags weigh 30 kg, silk 10 kg
2010-04-11 17:22Khym ChanurIssue Monitored: Khym Chanur
2010-04-15 06:53Jiri PetruNote Added: 0003665
2010-04-16 01:02FootkerchiefRelationship addedparent of 0001214
2010-06-06 11:53FootkerchiefRelationship addedrelated to 0000297
2010-07-04 09:21FootkerchiefIssue Monitored: Toady One
2010-07-04 09:21FootkerchiefNote Added: 0009620
2010-07-05 01:25Toady OneRelationship replacedrelated to 0001214
2010-07-05 01:27Toady OneNote Added: 0009640
2010-07-05 01:27Toady OneStatusnew => resolved
2010-07-05 01:27Toady OneFixed in Version => 0.31.09
2010-07-05 01:27Toady OneResolutionopen => fixed
2010-07-05 01:27Toady OneAssigned To => Toady One
2010-07-05 03:54Khym ChanurIssue End Monitor: Khym Chanur
2014-09-01 14:52FootkerchiefRelationship replacedhas duplicate 0001214

Notes
(0002852)
smjjames   
2010-04-11 12:07   
Are you sure its not 3.0 and 1.0 respectively?

The bug could be in omitting the decimal point.
(0002854)
dree12   
2010-04-11 12:23   
A bag weighing 3.0kg is still heavy (for a bag). It should display <1kg if it is that light.
(0002858)
Jiri Petru   
2010-04-11 12:38   
(edited on: 2010-04-11 12:39)
Well, it's displaying like 30 Γ, not 3 Γ.
To put things in perspective: most armor parts weight 1 Γ, see 0000297 (http://www.bay12games.com/dwarves/mantisbt/view.php?id=297 [^])

(0002860)
smjjames   
2010-04-11 12:41   
Yea I saw that bug report, even posted there since this may be related.

Maybe its a display bug, but I haven't really gotten into fort mode, kind of waiting for some of the major bugs to be fixed, so I don't really know for sure.
(0002862)
Footkerchief   
2010-04-11 12:49   
I doubt it's a display bug -- most likely the bags still just have some garbage value for their item size, possibly left over from the old weight system.
(0002865)
smjjames   
2010-04-11 12:57   
A really large bag could weigh that much (would have to be a huge silk bag to be 10 kilos, or a parachute), but in reality, bags in DF are probably more like the size of those used for coffee beans or large petfood bags. So an empty cloth bag wouldn't wiegh much more than a pound.
(0002871)
Jiri Petru   
2010-04-11 13:39   
Haven't Toady put in volume instead of item size? :)
(0002873)
Footkerchief   
2010-04-11 13:48   
There's a difference? Anyway, it's called "size" in most places in the raws (weapons for example).
(0002880)
Jiri Petru   
2010-04-11 14:29   
I meant volume as in "how much fits in" or "the empty space inside the bag" ;)
(0003665)
Jiri Petru   
2010-04-15 06:53   
Cat skull totem weights 8 kg. There's something strange going on with these weights.
(0009620)
Footkerchief   
2010-07-04 09:21   
Reminder sent to: Toady One

Another weight problem that may have gotten fixed.
(0009640)
Toady One   
2010-07-05 01:27   
Yeah, this one is fixed now. One of the save compat things I didn't get a chance to fix coming out of 40d was splitting bags and boxes apart, so it was treating them like big thick silk or cloth chests.