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So, I can actually confirm this in .44.12, in my case because I was fiddling with the research data via dfhack.
Within worldgen, scholars can 'independently discover' a topic, but they can't seem to in fort mode, which is quite weird. |
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Okay, so, I noticed that it is semi-random that a topic is or is not discovered, which is why I just asked in fotf what determined it... turns out it is a complex system of counters and rolls.
http://www.bay12forums.com/smf/index.php?topic=169696.msg8071983#msg8071983 [^]
Now, you'd think, that'd close this bug, right? However, thing is, after failing to get the topic, even at 100K of credits, they should switch topic, but it seems that it can sometimes be the case they'll just choose the same topic again? I am unsure whether or not that part can be considered a design flaw or whether that's still whether it works as intended...
But in short: scholars CAN learn topics that have been invented before, it just takes a blessing from RNGezus. |
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