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0010288Dwarf FortressDwarf Mode -- Artifactspublic2017-09-11 19:472018-05-20 07:41
Gnoll Fortress 
Dwarfu 
normalminorhave not tried
confirmedopen 
PCWindows 1010
0.43.05 
 
0010288: Codex/Codices/Scroll cannot be interacted with (from raid or visitor)
A goblin army invaded the fortress carrying a scroll by a goblin poet, after killing the goblin the scroll cannot be interacted with dumped forbidden or claimed nor will the dwarfs haul the scroll to the library
http://dffd.bay12games.com/file.php?id=13287 [^] 44.02 save from Pookie in 0010424.
No tags attached.
has duplicate 0010424resolved Dwarfu Codex/Scroll Artifacts recovered from Raids are inaccessible 
has duplicate 0010492resolved Dwarfu Books/Artifacts get stuck on a tile 
has duplicate 0010759resolved Dwarfu Scroll dropped by killed visitor during siege can't be picked up 
has duplicate 0011163resolved Loci Scrolls dropped by visitors/introducers cannot be hauled due to 'trader' flag being set to true 
related to 0010410resolved Toady One Artifacts returned from raids are just dropped on edge of map and left there 
Issue History
2017-09-11 19:47Gnoll FortressNew Issue
2017-09-12 02:00PatrikLundellNote Added: 0036733
2017-12-04 03:55DwarfuNote Added: 0037211
2017-12-04 03:56DwarfuNote Added: 0037212
2017-12-04 03:56DwarfuAssigned To => Dwarfu
2017-12-04 03:56DwarfuStatusnew => needs feedback
2017-12-04 08:04LociRelationship addedrelated to 0010410
2017-12-04 12:04SyndrasNote Added: 0037223
2017-12-04 12:07SyndrasNote Edited: 0037223bug_revision_view_page.php?bugnote_id=0037223#r15014
2017-12-05 20:31DwarfuRelationship addedhas duplicate 0010424
2017-12-05 20:32DwarfuAdditional Information Updatedbug_revision_view_page.php?rev_id=15018#r15018
2017-12-05 20:33DwarfuAdditional Information Updatedbug_revision_view_page.php?rev_id=15019#r15019
2017-12-05 20:34DwarfuCategoryDwarf Mode -- Environment => Dwarf Mode -- Artifacts
2017-12-05 20:34DwarfuSummaryScroll cannot be interacted with => Codex/Codices/Scroll cannot be interacted with (from raid or visitor)
2017-12-05 20:34DwarfuStatusneeds feedback => confirmed
2018-01-02 12:43DwarfuRelationship addedhas duplicate 0010492
2018-01-03 10:06HuntthetrollIssue Monitored: Huntthetroll
2018-05-19 21:38DwarfuRelationship addedhas duplicate 0010759
2018-05-20 01:19Shonai_DwellerNote Added: 0038335
2018-05-20 03:52PatrikLundellNote Added: 0038336
2018-05-20 03:55PatrikLundellNote Edited: 0038336bug_revision_view_page.php?bugnote_id=0038336#r15583
2018-05-20 05:38Shonai_DwellerNote Added: 0038337
2018-05-20 07:41PatrikLundellNote Added: 0038339
2019-10-14 04:50LociRelationship addedhas duplicate 0011163

Notes
(0036733)
PatrikLundell   
2017-09-12 02:00   
This is typically caused by the scroll being marked as being merchant owned. Clearing the merchant flag using DFHack tends to make scrolls available. It may also be that the flag is cleared automatically by DF after an inconveniently long time.
(0037211)
Dwarfu   
2017-12-04 03:55   
Reminder sent to: Gnoll Fortress

Do you have a save with a scroll/quire/codex that is in this state?
(0037212)
Dwarfu   
2017-12-04 03:56   
If anyone has a save with a scroll/quire/codex in this state, please upload a save and post a link to it here.

(I've seen this behavior, so I know it exists).
(0037223)
Syndras   
2017-12-04 12:04   
(edited on: 2017-12-04 12:07)
This save has lots stuck near the river on the left edge, one on level -5 in an armour stockpile and one in the upper barracks.

Some of the books worked fine for example a necro book forbidden in the upper barracks and other tower related books in the library, while some got bugged and don't even appear in the stocks screen.

http://dffd.bay12games.com/file.php?id=13281 [^]

This is a save imported from 43.05

(0038335)
Shonai_Dweller   
2018-05-20 01:19   
Two scrolls seem to be stuck in this save from 44.10. They're in the main entrance with the cage traps. I've tried lots of ways to shift them which work for other stuff but they seem immovable.

http://dffd.bay12games.com/file.php?id=13769 [^]

(Ignore the horde of zombies, they're suffering from another bug and will take a while to get to the fortress).
(0038336)
PatrikLundell   
2018-05-20 03:52   
(edited on: 2018-05-20 03:55)
@Shonai_Dweller: Both books have the Trader flag set. Clearing the flag (with DFHack), causes them to immediately (i.e. within seconds of resuming) to be TSK:ed for hauling. Thus, the issue is the standard one, which I see a lot (and I run a DFHack script of mine regularly to clear flags on books/scrolls/quires/codices lying on the ground to work around that issue).

As an aside, you don't need to upload the whole "save" folder: the save is the regionX (where X is 1 in your case) folder.

Edit: I thought I had commented 0010759 as well, but apparently not. I investigated that save as well, it it was the same issue, i.e. the "Trader" flag being set.

(0038337)
Shonai_Dweller   
2018-05-20 05:38   
I note that the request for a save demonstrating this bug was actually made after your comment regarding it being the 'trader flag' so I linked to this save too since it was already on dffd, no wasted space if it's not needed. I don't know the reason why the trader flag is being incorrectly marked on some scrolls and I have no idea if Toady does either and have no idea if a single save from an old version can help him see the cause. No harm in linking to another one from the current version, is there? If there is some clearer bug tracker instructions are probably needed.
(0038339)
PatrikLundell   
2018-05-20 07:41   
@Shonai_Dweller: My comment wasn't intended as criticism of you linking a save as had been requested, only a comment on looking at it, so I apologize if it was seen as criticism.

I'm not aware of anything discouraging cross linking of saves (saves on save space, if nothing else). My thought on doing that is that it's probably good if it's mentioned in the cross linking places to avoid head scratching when downloading a save you're sure you've looked at before, and even avoid the re-downloading and re-analysis part entirely.