Dwarf Fortress Bug Tracker - Dwarf Fortress
View Issue Details
0010520Dwarf FortressAdventure Mode -- AIpublic2018-01-13 13:362018-01-20 14:16
Toady One 
0010520: Bronze colossus is not automatically aggressive towards adventurer
Basically what the title says - Bronze Colossus just hangs out at his shrine until I attack first. Also experienced a similar behavior with a Roc. In past versions these creatures would rush me immediately upon visual contact. Not sure if this applies to megabeasts across the board, I will update if I have more information.
No tags attached.
Issue History
2018-01-13 13:36GnomeNew Issue
2018-01-14 17:25firedracoNote Added: 0037613
2018-01-15 15:28lethosorSummaryBronze colossus is not automatically aggro to adventurer => Bronze colossus is not automatically aggressive towards adventurer
2018-01-15 15:29lethosorNote Added: 0037629
2018-01-15 15:29lethosorAssigned To => lethosor
2018-01-15 15:29lethosorStatusnew => needs feedback
2018-01-15 16:10Urlance WoolsbaneNote Added: 0037630
2018-01-16 05:09GnomeNote Added: 0037637
2018-01-16 05:09GnomeStatusneeds feedback => assigned
2018-01-16 05:10GnomeNote Edited: 0037637bug_revision_view_page.php?bugnote_id=0037637#r15261
2018-01-16 05:39GnomeNote Deleted: 0037637
2018-01-16 05:40GnomeNote Added: 0037638
2018-01-16 06:40GnomeNote Added: 0037639
2018-01-16 08:43GnomeNote Added: 0037644
2018-01-16 19:25thvazNote Added: 0037647
2018-01-16 19:25thvazNote Edited: 0037647bug_revision_view_page.php?bugnote_id=0037647#r15263
2018-01-17 13:13chaosvoltNote Added: 0037655
2018-01-17 13:13chaosvoltIssue Monitored: chaosvolt
2018-01-17 14:59GnomeNote Added: 0037661
2018-01-20 14:16Toady OneStatusassigned => resolved
2018-01-20 14:16Toady OneFixed in Version => Next Version
2018-01-20 14:16Toady OneResolutionopen => fixed
2018-01-20 14:16Toady OneAssigned Tolethosor => Toady One
2018-01-23 16:05chaosvoltIssue End Monitor: chaosvolt

2018-01-14 17:25   
I did have this occur with Hydra in my save but I wasn't sure if me being an elf had some wonky interaction there. It also ignored my companion as well (who was not an elf).
2018-01-15 15:29   
Saves uploaded to http://dffd.bay12games.com/ [^] would help with this.
Urlance Woolsbane   
2018-01-15 16:10   
Assuming this is an issue, it was introduced no sooner than 44.04. I genned a world in 44.03 with thousands of megabeasts, and the hundreds of monsters (children included) that streamed out from the several lairs I discovered were most definitely hostile...
2018-01-16 05:40   
Also just struck up a conversation with a cyclops, which was a friendly conversation until I told him about the giant I killed. Then he spit at me and we fight. Not sure if related. Probably though. I'll try to get a save right next to a colossus or one of these things.
2018-01-16 06:40   
http://dffd.bay12games.com/file.php?id=13427 [^] Here you go, located myself at a shrine where you can observe the friendly Colossus.
2018-01-16 08:43   
Okay, update: from that very save point - I reloaded. Things were as I left them, colossus within my vicinity not caring about me at all. I leave to get a more appropriate weapon for the job, and return - and upon my return NOW he rushes me. I'm not sure what changed to facilitate this behavior as I had not attacked him yet.
2018-01-16 19:25   
It is happening in fortress mode also - a forgotten beast completely ignores my dwarves (I wish I had see that before ordering my squad to attack it...)

2018-01-17 13:13   
I've just had this occur with a semi-megabeast. Modded game but should be nothing that messes with hostility: https://cdn.discordapp.com/attachments/303339555057172490/403281828976394250/unknown.png [^]
2018-01-17 14:59   
I reported the same giant's death from earlier (the one that earned me hostility from a friendly cyclops), but this time to a maceman located in a meadhall - I was going to use the positive reputation gain to get him to join me and help me take down the colossus in my save, but he was repulsed by what I told him, spat at me, and then I couldn't fast travel from the area anymore.