Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001061Dwarf FortressDwarf Mode -- Jobs, Healthcarepublic2010-04-12 16:192010-09-16 11:34
Toady One 
0001061: Injured soldier dwarves interrupted from resting are never able to be treated until interrupting critters killed
Related to 0000459

First, I'm suffering from bug 0000605, too, in which my miners/pick assigned soldiers are stuck in the military, even when there are no squads or elements of the military present in my fort.

However, they are also terribly wounded. And they have a bug related to 0000566 or 0000757, in which they are repeatedly interrupted by a crossbowman, who is either caged or dead.

They get assigned to a bed, but they can never rest because of the interruption - they either go unconscious, go back on duty (while unconscious), or in the case of my expedition leader, hold a meeting (also while unconscious).

And because they can never rest, they are never assigned to a medical dwarf to treat them. Or even re-diagnose them, since my expedition leader was listed as "unable to breath" for >1 month.

Dumping the goblin that was interrupting my squadron leader into lava resulted in his timely death. It also slowly returned my soldiers back to their original jobs and allowed healthcare workers to view them again.

[Then the OTHER healthcare bugs set in!]
healthcare, Military, rest
related to 0003074resolved Logical2u Soldiers trapped in interruption cycle due to trapped colossus 
related to 0005503new  Dwarves wounded by forgotten beast won't rest 
child of 0000352resolved Toady One Soldier cancels rest, interrupted by troglodyte who's nowhere close 
Issue History
2010-04-12 16:19Logical2uNew Issue
2010-04-12 20:43Logical2uTag Attached: rest
2010-04-12 20:43Logical2uTag Attached: healthcare
2010-04-12 20:44Logical2uTag Attached: Military
2010-04-22 03:07LeperousNote Added: 0004566
2010-04-29 11:38FootkerchiefRelationship addedchild of 0000352
2010-04-29 11:40FootkerchiefNote Added: 0005676
2010-04-29 11:48Logical2uNote Added: 0005680
2010-05-28 14:07TelarinNote Added: 0007434
2010-05-28 14:08TelarinIssue Monitored: Telarin
2010-05-28 14:23FootkerchiefNote Added: 0007435
2010-05-28 14:24FootkerchiefNote Edited: 0007435bug_revision_view_page.php?bugnote_id=0007435#r2774
2010-05-28 14:46TelarinNote Added: 0007440
2010-08-03 06:11Logical2uRelationship addedchild of 0002939
2010-08-03 09:36FootkerchiefRelationship deletedchild of 0002939
2010-08-20 06:11Logical2uRelationship addedrelated to 0003074
2010-09-07 04:11Toady OneNote Added: 0012469
2010-09-07 04:11Toady OneStatusnew => resolved
2010-09-07 04:11Toady OneFixed in Version => 0.31.13
2010-09-07 04:11Toady OneResolutionopen => fixed
2010-09-07 04:11Toady OneAssigned To => Toady One
2010-09-16 11:34TelarinIssue End Monitor: Telarin
2012-02-28 18:54FootkerchiefRelationship addedrelated to 0005503

2010-04-22 03:07   
Still an issue in 31.03 it seems, I'm seeing a severely wounded axedwarf who is in hospital but not being diagnosed (despite others getting treatment). Every time I remove his bed he "interrupts rest" due to a Goblin lasher who's elsewhere in a cage.

When I dumped the goblin cage into some lava, bosh, dwarf immediately dies of suffocation.

(Can't provide a save as the file is too big, but I suspect this can "easily" be reproduced with some cage traps and a big goblin siege.)

I have seen other very similar military bugs involving fights with forgotten beasts where the fight state is somehow "frozen" and I think this is what's going on here.
2010-04-29 11:40   
Logical2u: do you happen to have a save for this one? I just neither 0000352 nor its child reports have any saves.
2010-04-29 11:48   
I ended up abandoning the world shortly afterwards, not thinking to keep a copy. I have a backup of the fortress, but it's a few seasons earlier than when I made this report. Specifically it was before I started a megaproject.

However, I can do my best to reproduce this. It just won't at the identical state as when I made this report, unfortunately, and it will take time.

A later backup/the save after all was said and done - doesn't appear to be restorable, something in the raws must've messed up.
2010-05-28 14:07   
I am seeing this issue (or something very similar) in 0.31.04. Repeatedly getting Urist McInjured cancels Rest: Interrupted by Goblin Hammerman. The Hammerman of course being safely caged. Also, this seems to drag my frame rate down to about 4 seconds per frame (yes, seconds per frame, not frames per second). If you give me instructions, I will be happy to upload a save.
2010-05-28 14:23   
(edited on: 2010-05-28 14:24)
If you give me instructions, I will be happy to upload a save.

You can upload your save (a zip file containing the relevant region folder from /data/save) to http://dffd.wimbli.com/ [^]


2010-05-28 14:46   
Save uploaded to http://dffd.wimbli.com/file.php?id=2424 [^]
Toady One   
2010-09-07 04:11   
A lot of the interruption issues should be handled for 0.31.13, so ideally this situation will only come up now in a situation where there shouldn't be surgery etc. going on in the first place.