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0010702Dwarf FortressDwarf Mode -- Stockpilespublic2018-04-09 08:192018-04-12 15:37
alpha 
 
normalmajoralways
newopen 
0.44.09 
 
0010702: Refuse stockpile option "Teeth" is not respected
Despite configuring refuse stockpile to not accept teeth, dwarves continue to haul them there.

Stockpile config:
https://i.imgur.com/T5mUQa7.png [^]

Teeth continue being dumped (specific item: "hungry head tooth"):
https://i.imgur.com/lUPCTU5.png [^]

Combined with the fact that teeth occupy one stockpile each and never decay lead to complete filling of refuse stockpiles.


The problem is further made worse by the fact that no job uses teeth for anything.


Additionally, teeth do not seem to be eligible for multicarry, so teeth from one creature result in 10-15 hauling jobs.

It is especially bad since these 10-15 jobs for hungry head teeth are created in dangerous cavern level 3 environment.
1) Configure refuse stockpile as shown above on screenshot
2) Knock out some hungry head teeth
3) Watch the teeth being carried to a stockpile that isn't supposed to accept them
No tags attached.
Issue History
2018-04-09 08:19alphaNew Issue
2018-04-09 10:46YetAnotherLurkerNote Added: 0038144
2018-04-12 11:47alphaNote Added: 0038155
2018-04-12 15:37PatrikLundellNote Added: 0038156

Notes
(0038144)
YetAnotherLurker   
2018-04-09 10:46   
"Body Parts" is enabled on that refuse stockpile, the teeth in question are valid because of that.

For the problem of unusable parts, you can disable the parts of specific creatures on the right side.
(0038155)
alpha   
2018-04-12 11:47   
Why are "hungry head teeth" body parts?
(0038156)
PatrikLundell   
2018-04-12 15:37   
I believe there are two kinds of teeth:
- Those that can be used for crafting, such as e.g. elephant tusks, i.e. large enough to be useful; and
- Scattered pieces of junk enamel, such as e.g. half (undead) goblin teeth.

The former would fall into the tooth section, while the latter would end up with body parts.