Dwarf Fortress Bug Tracker - Dwarf Fortress
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0010729Dwarf FortressDwarf Mode -- Raidspublic2018-04-28 06:492018-09-23 11:28
sionlife 
Loci 
normalminorhave not tried
acknowledgedopen 
MacMacOS Sierra10.12.6
0.44.09 
 
0010729: Population counts on fortress mode sites misleading
In the save below, I recently sent out a squad to pillage a dark fortress 1 day's travel to the NE called "SprinkledFly". In the 'c' map screen, when I hovered the site, it said that the population was ~ 75. So I thought my 10 man squad would do well, so I sent them off on a pillage mission. When the returned and I read the mission report, I was surprised to find that they faced an army of over 2500 ogres. Luckily they escaped with just 3 lost in battle. I think the population estimate given on the map should reflect more accurately the number of potential opponents. If I had known, I would have selected the sneaky mission instead of the full open attack. I don't know if it is because the population count is only counting the historical figures.

http://dffd.bay12games.com/file.php?id=13709 [^]
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Issue History
2018-04-28 06:49sionlifeNew Issue
2018-04-28 06:50sionlifeNote Added: 0038214
2018-04-28 14:06Shonai_DwellerNote Added: 0038216
2018-04-28 14:50sionlifeNote Added: 0038217
2018-04-29 16:48Shonai_DwellerNote Added: 0038219
2018-05-08 19:27LociDescription Updatedbug_revision_view_page.php?rev_id=15565#r15565
2018-05-08 19:32LociNote Added: 0038303
2018-09-22 01:05JacquesTreatmentNote Added: 0038819
2018-09-23 11:28LociAssigned To => Loci
2018-09-23 11:28LociStatusnew => acknowledged

Notes
(0038214)
sionlife   
2018-04-28 06:50   
Sorry, don't know why in the post above the population number came out all funny. That sentence should have read:

In the 'c' map screen, when I hovered the site, it said that the population was 75.
(0038216)
Shonai_Dweller   
2018-04-28 14:06   
Pets, even semi-intelligent ones like trolls and ogres aren't counted as part of the population.
(0038217)
sionlife   
2018-04-28 14:50   
oh ok, but maybe when you hover over a site it can give more of a total breakdown of all the occupants. My point was that I wasn't expecting to encounter 2500 beings when pillaging that site because I thought there were going to be about 75. As far as I can tell there is no other way to know who lives there other than retiring the fort and going into legends mode. Maybe we could have a spy mission type as well to reconnoitre a site before attacking perhaps?
(0038219)
Shonai_Dweller   
2018-04-29 16:48   
Interrogating prisoners for info and sending spies is part of this update cycle, yes. Probably better off posting specific suggestions for these features on the Suggestions board though.
(0038303)
Loci   
2018-05-08 19:32   
@sionlife: The tracker uses '~' as a special character to auto-link to a note (in your case, note 75). Adding a space prevents this behavior.
(0038819)
JacquesTreatment   
2018-09-22 01:05   
Yeah. Something's wrong with this. I just "raided" a goblin fortress with 10 goblins... and 1462 trolls unaccounted in the census. Raiding just stopped being a fun way to lose.