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(0038333)
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Meless
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2018-05-19 13:38
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Now I see they are not completely standing still. They are moving a bit, but this don't seem to be significant. |
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(0038334)
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Meless
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2018-05-19 13:51
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In "Dead/Missing" tab there is "Missing" Wagon. Maybe that's the case? |
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(0038338)
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Meless
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2018-05-20 06:25
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After a year merchants are stressed or distracted. One is even haggard and is Stumbling obliviously! However, they are still not leaving my fortress |
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This has happened before, but I'm not aware of what causes it, nor, unfortunately, how to solve it (although murdering everyone probably works). Usually all the merchants either leave when a unit scuttles its goods (you should have a pile of things lying on the ground together with "wagon wood" somewhere along the path to the trade depot).
Just reporting something odd is rarely helpful, however, as a save is usually needed to analyze what's happened (which may not be sufficient either). Saves are typically uploaded to DFFD, http://dffd.bay12games.com/submit.php. [^] A "save" is a <DF>\data\save\regionX folder (where X is a number) containing all the info for that world.
Edit: And you can use the edit option on a previous comment rather than producing a string on comments to save on space.
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