Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0010897 | Dwarf Fortress | Dwarf Mode -- Environment | public | 2018-09-14 10:07 | 2018-09-16 12:19 |
Reporter | Adequate Swimmer | ||||
Assigned To | Loci | ||||
Priority | normal | Severity | minor | Reproducibility | random |
Status | assigned | Resolution | open | ||
Platform | Win 7 | OS | OS Version | ||
Product Version | 0.44.12 | ||||
Target Version | Fixed in Version | ||||
Summary | 0010897: Soil floor/ceiling can randomly disappear after a long period of time | ||||
Description | If there is a dug out room under a soil tile, the tile has a chance to disappear (self-channel) over a long time period, revealing the room directly below it to outside. The issue only affects tiles that have sunlight above them and a dug out room directly under them. Does not seem to be affected by external factors. The missing tiles will always create a random noise pattern, regardless of traffic, weather or other activity. Will work for soil, not tested with sand, solid rock or other materials. Does not affect constructed floors/ceilings. Possibly related to the bug that transports teeth and arrows through z-levels. | ||||
Steps To Reproduce | 1. dig out and mark a stockpile directly below the ground level 2. mark the stockpile as a burrow to make the holes more easily visible when they appear 3. alternatively make an entire small fort directly below the ground and let it run in the background until bits of ceiling start falling off. This is easier to notice since dwarves vomit when suddenly hit by sunlight 4. it takes a year for the first hole to show up, after that the ceiling slowly degrades in the exact same manner as an isotope. | ||||
Additional Information | May be a useful "feature" in megaprojects, for creating noise patterns, timers, increasing flows or for a crude form of random number generation. | ||||
Tags | feature, floor, soil, z-levels | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2018-09-14 10:07 | Adequate Swimmer | New Issue | |||
2018-09-14 10:08 | Adequate Swimmer | Tag Attached: feature | |||
2018-09-14 10:09 | Adequate Swimmer | Tag Attached: floor | |||
2018-09-14 10:09 | Adequate Swimmer | Tag Attached: z-levels | |||
2018-09-14 10:09 | Adequate Swimmer | Tag Attached: soil | |||
2018-09-15 02:21 | PatrikLundell | Note Added: 0038802 | |||
2018-09-15 10:07 | Loci | Note Added: 0038804 | |||
2018-09-15 10:07 | Loci | Assigned To | => Loci | ||
2018-09-15 10:07 | Loci | Status | new => needs feedback | ||
2018-09-16 12:19 | Adequate Swimmer | Note Added: 0038807 | |||
2018-09-16 12:19 | Adequate Swimmer | Status | needs feedback => assigned | ||
2018-09-16 12:31 | Adequate Swimmer | Note Edited: 0038807 | bug_revision_view_page.php?bugnote_id=0038807#r15778 | ||
2018-09-16 12:40 | Adequate Swimmer | Note Edited: 0038807 | bug_revision_view_page.php?bugnote_id=0038807#r15779 |
Notes | |||||
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