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0011059Dwarf FortressDwarf Mode -- Combatpublic2019-03-14 18:092019-03-14 18:15
0011059: Pangolin skeletons can not be killed
Pangolin skeletons (animated by necromancers) can't be hurt. The combat log says all attacks hit the upper body scale ("tear apart" / "bruise" / "dent".) But nothing slows these things down.

Eventually, attacking dwarves collapse from exhaustion and get scratched to death.
1) Get a pangolin skeleton animated by necromancer
2) Send all your dwarves to attack it
3) Pangolin wins
Save with example of this: http://dffd.bay12games.com/file.php?id=14296 [^]

There are two pangolin skeletons in this save. Maybe they rolled into a ball when they died, and after re-animation they are still "balled up" and can only be hit on the upper body / scales?
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Issue History
2019-03-14 18:09DeltaWhiskeyNew Issue
2019-03-14 18:15DeltaWhiskeyNote Added: 0039289
2019-03-15 17:14DeltaWhiskeyIssue Monitored: DeltaWhiskey
2019-03-15 17:15DeltaWhiskeyIssue End Monitor: DeltaWhiskey

2019-03-14 18:15   
After these pangolins wiped out a squad of military dwarves and got into my civilians, I wound up getting rid of them by making them melt at room temperature; edited raw/objects/creature_tropical_new.txt , went to the bottom of the [CREATURE:PANGOLIN] block and added:


It looks like someone had a similar experience with pangolins a while back:

https://www.reddit.com/r/dwarffortress/comments/2kad5n/any_way_of_dealing_with_skeletons_without/ [^]