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0011279Dwarf FortressDwarf Mode -- Locationspublic2020-02-01 09:452020-02-05 12:51
Talvieno 
Loci 
normalminoralways
confirmedopen 
PCWindows10
0.47.01 
 
0011279: Values for locations vary between designating zones and using furniture to set locations
Using furniture to set a location doesn't seem to take smoothed floors or engravings into account, while using zones to set a location does. This makes zone-designated locations be worth four or five times as much.
Create two identical rooms, and create two locations from them - one with a statue, and one with a zone. The one with the zone will be worth more.
In my recent temple, assigning a location via a statue garden only got the value up to roughly ☼1200, while assigning a location via a zone brought the total value up to roughly ☼6500.
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Issue History
2020-02-01 09:45TalvienoNew Issue
2020-02-01 10:22FantasticDorfNote Added: 0039771
2020-02-01 14:38TalvienoNote Added: 0039781
2020-02-01 14:38TalvienoNote Edited: 0039781bug_revision_view_page.php?bugnote_id=0039781#r16217
2020-02-01 14:38TalvienoNote Edited: 0039781bug_revision_view_page.php?bugnote_id=0039781#r16218
2020-02-01 14:39TalvienoNote Edited: 0039781bug_revision_view_page.php?bugnote_id=0039781#r16219
2020-02-05 12:51LociAssigned To => Loci
2020-02-05 12:51LociStatusnew => confirmed

Notes
(0039771)
FantasticDorf   
2020-02-01 10:22   
If the valuation of rooms are off due to furniture, issues 0010700 & 0010790 can count for omitted quality from ignored objects and displays (and to this case, terrain).

While a net value miscalculation can relate to 0001897 , anecdotally in 44.12 // 44.07 dwarves still express exaggerations to rooms like smallest size meagre quality ones as much better than you may expect them to.
(0039781)
Talvieno   
2020-02-01 14:38   
(edited on: 2020-02-01 14:39)
Neither 0010700 or 0010790 apply in this case. This isn't relating to room "quality", but rather to the displayed monetary value. It's important in this release in particular because it seems like it's supposed to be difficult to get from ☼1 (shrine) to ☼2000 (temple) to ☼10000 (temple complex) It's possible the bug has been there for a while, in which case 0001897 might explain it and we simply never had the actual values available.