Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0011279 | Dwarf Fortress | Dwarf Mode -- Locations | public | 2020-02-01 09:45 | 2020-02-05 12:51 |
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Reporter | Talvieno | |
Assigned To | Loci | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | |
Platform | PC | OS | Windows | OS Version | 10 |
Product Version | 0.47.01 | |
Target Version | | Fixed in Version | | |
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Summary | 0011279: Values for locations vary between designating zones and using furniture to set locations |
Description | Using furniture to set a location doesn't seem to take smoothed floors or engravings into account, while using zones to set a location does. This makes zone-designated locations be worth four or five times as much. |
Steps To Reproduce | Create two identical rooms, and create two locations from them - one with a statue, and one with a zone. The one with the zone will be worth more. |
Additional Information | In my recent temple, assigning a location via a statue garden only got the value up to roughly ☼1200, while assigning a location via a zone brought the total value up to roughly ☼6500. |
Tags | No tags attached. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2020-02-01 09:45 | Talvieno | New Issue | |
2020-02-01 10:22 | FantasticDorf | Note Added: 0039771 | |
2020-02-01 14:38 | Talvieno | Note Added: 0039781 | |
2020-02-01 14:38 | Talvieno | Note Edited: 0039781 | bug_revision_view_page.php?bugnote_id=0039781#r16217 |
2020-02-01 14:38 | Talvieno | Note Edited: 0039781 | bug_revision_view_page.php?bugnote_id=0039781#r16218 |
2020-02-01 14:39 | Talvieno | Note Edited: 0039781 | bug_revision_view_page.php?bugnote_id=0039781#r16219 |
2020-02-05 12:51 | Loci | Assigned To | => Loci |
2020-02-05 12:51 | Loci | Status | new => confirmed |