Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
|
ID | Project | Category | View Status | Date Submitted | Last Update |
0011453 | Dwarf Fortress | General | public | 2020-03-10 06:12 | 2020-03-10 06:13 |
|
Reporter | risusinf | |
Assigned To | | |
Priority | normal | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.47.04 | |
Target Version | | Fixed in Version | | |
|
Summary | 0011453: Platform specific crash |
Description | Game would crash in a few moments on linux32 with std::length_error {what(): vector::_M_default_append}. It doesn't crash on linux64, so i could skip time and continue. Apparently crash coincides with arrival of human caravan and their representative. After resaving and reverting back to 32bit i would get sporadic insta-crashes when trigerring "Save Game" (no actual progress was shown) |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | |
|
Issue History |
Date Modified | Username | Field | Change |
2020-03-10 06:12 | risusinf | New Issue | |
2020-03-10 06:13 | risusinf | Note Added: 0040347 | |
2020-03-10 06:24 | risusinf | Note Edited: 0040347 | bug_revision_view_page.php?bugnote_id=0040347#r16407 |