Dwarf Fortress Bug Tracker - Dwarf Fortress
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0011485||Dwarf Fortress||Undeath||public||2020-03-29 16:17||2020-05-10 09:15|
|Target Version||Fixed in Version|
|Summary||0011485: Werebeast victims raised as intelligent undead transform instantly|
|Description||As the title implies, victims of a werebeast who are raised by a necromancer are instantly transformed into a werebeast intelligent undead. This also triggers some strange loyalty cascades between the werebeasts, the necromancer, and everyone inbetween.|
Basically, you get infinite boosted werebeasts that are still aggressive, since they retain their alignments, and it just instantly snowballs out of control, sometimes the necromancer fights them sometimes they fight with them for no reason.
There's also the issue with werebeasts arriving as visitors, which I've never heard of but I guess it makes enough sense for them to do so. It's just that the game doesn't even send the usual notification, it just shows up in the logs like the citizen werebeasts.
It could very easily be a feature, but might as well report it just in case.
|Steps To Reproduce||Set up a tavern, wait until a necromancer comes as a visitor, wait until a werebeast comes as a visitor too. No idea if that's possible but it sure as hell happened to me.|
I did have a lot of werebeasts in the fortress though. Locked them up years ago after some werebeast attacks proper. Idk if that can lure were-visitors or if it's unrelated.
|Tags||No tags attached.|
|2020-03-29 16:17||Zhikse||New Issue|
|2020-03-30 14:52||Shonai_Dweller||Note Added: 0040429|
|2020-05-10 09:15||bugsubmitter20001||Note Added: 0040536|