|Description||Crashes within a few days of loading. Does seem to vary a little depending on what actions I take. Unlike my previous report (0011528) I can't seem to work around this by disabling visitors or similar.|
I've gotten a couple weird visitors lately though. For example one of my caged prisoners (part of a invasion force) is a "sacred boulder". My necromancers reanimated some of the invaders as "frozen butcher"s. The most recent visitor at the top of the list is a "mausoleum corpse".
Actually after a few more attempts it seems to have gotten past the crash? I noticed the crash occurs just after the traders pack up from the depot and the wagons go offscreen. If I lock the fort exits (there's a lever room on level 17, two steps straight in from the door) and keep the wagons there, it doesn't crash (even though the merchants can leave through an underground flood room entrance without the wagons). I let the wagons out later, and then they left without crashing. However, if I let the wagons leave on their normal schedule but close the exits immediate after they clear the threshold, then it does still crash when the wagons reach the edge.