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It helps to have a save that demonstrates a bug and steps on how to find it in that save. Otherwise it's just a matter of generating a thousand worlds and hope something works. Time that could be better off spent fixing the bug.
You can upload saves to Dwarf Fortress File Dept and post a link here.
https://dffd.bay12games.com/ [^] |
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Also check of course that they're not undead. I expect intelligent undead can indulge in training. |
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I've seen no examples so far of trading occuring post-resurrection. The one posthumous trader I found who was reanimated carried out his posthumous trading 13 years before his corpse was reanimated.
This happens in every world I generate. Examples uploaded here:
https://dffd.bay12games.com/file.php?id=15181 [^] |
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I listed the reproducibility as "sometimes" because while this shady behavior shows up in every world I've generated with merchant companies that have dead members, only a minority of the dead members are guilty of it.
Over 70% of the dead merchants I looked at (including a number of reanimated ones) haven't traded since their death. |
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