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0011848Dwarf FortressTechnical -- Generalpublic2022-01-05 18:102022-01-05 22:12
resolvedno change required 
Lenovo g470 Windows8.1 pro
0011848: Text doesn't have proper font when enlarged
Whenever i "enlarge" the screen using the scrollwheel in the world generation menu it changes the font to one that isn't the one in the game, it only happens when it reaches the maximum of my screen.
Create a new world, in the menu enlarge the screen using the scrollwheel to its maximum and it should appear.
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Issue History
2022-01-05 18:10ExoticlviNew Issue
2022-01-05 20:59deblob10Note Added: 0041203
2022-01-05 22:11lethosorNote Added: 0041204
2022-01-05 22:12lethosorStatusnew => resolved
2022-01-05 22:12lethosorResolutionopen => no change required
2022-01-05 22:12lethosorAssigned To => lethosor

2022-01-05 20:59   
I'm pretty sure the font changes to the computer default when zoomed.
2022-01-05 22:11   
That sounds like the "Truetype" font to me, which can be configured or turned off in data/init/init.txt:

Switches truetype on whenever the vertical tile size is this many pixels or larger.  You may also use 
YES/NO to force it on/off.  Turning it off may provide a minor speed boost (using font small enough that 
it doesn't activate won't).


You can set this to NO to disable it. Not a bug as-is.