Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001369Dwarf FortressPathfindingpublic2010-04-20 10:202012-03-07 07:29
desendo 
Footkerchief 
normalminorsometimes
resolvedduplicate 
PCWindows7
0.31.03 
 
0001369: Could not find path gathering cave spider webs in the undergrounds
After 2 or 3 collected webs in underground caves the announcement window becomes overlogged with messeges
DwarfName ProfName Cancels collect webs: could not find path x 2,3 etc many times

even if webs are lying just beside the loom

its not differ its just cave spider or gaint cave spider webs
relocation of the loom gives the same effect
No tags attached.
duplicate of 0001254resolved Toady One When cavern is breached, web collection pathfinding spams with "unable to find path" 
Issue History
2010-04-20 10:20desendoNew Issue
2010-04-20 10:58FootkerchiefNote Added: 0004353
2010-04-20 10:58FootkerchiefRelationship addedchild of 0001254
2010-04-20 11:33desendoNote Added: 0004358
2010-04-23 07:22RandomnumbergeneratorNote Added: 0004711
2010-04-23 07:58AreyarNote Added: 0004714
2010-05-10 07:17BMacZeroNote Added: 0006497
2010-05-10 12:44epsilonNote Added: 0006508
2010-06-04 08:58FootkerchiefRelationship addedhas duplicate 0002150
2010-06-10 09:08KumquatNote Added: 0008053
2010-12-22 02:51DwarfuRelationship addedhas duplicate 0003835
2012-02-27 23:50etherflanTag Attached: 0.34.02
2012-02-28 16:11etherflanTag Detached: 0.34.02
2012-03-01 07:37etherflanIssue Monitored: etherflan
2012-03-06 09:25FootkerchiefRelationship replacedduplicate of 0001254
2012-03-06 09:25FootkerchiefStatusnew => resolved
2012-03-06 09:25FootkerchiefResolutionopen => duplicate
2012-03-06 09:25FootkerchiefAssigned To => Footkerchief
2012-03-06 09:27FootkerchiefRelationship deletedhas duplicate 0002150
2012-03-06 09:27FootkerchiefRelationship deletedhas duplicate 0003835
2012-03-07 07:29etherflanIssue End Monitor: etherflan

Notes
(0004353)
Footkerchief   
2010-04-20 10:58   
Do you have a save that demonstrates the message spam? If so, please upload it to http://dffd.wimbli.com/ [^]
(0004358)
desendo   
2010-04-20 11:33   
Well, here it is!
http://dffd.wimbli.com/file.php?id=2181 [^]
it's a non-moded df version, mayday tileset if its matters
(0004711)
Randomnumbergenerator   
2010-04-23 07:22   
I had a recent problem with this too. My weaver went out to the stream to drink, then got "stuck" on the other side. (I had a bridge he used to cross, and yes, it was down, other dwarves were going across on it) It kept spamming the 'can not find path' message. When I disabled the weaving labor, the spam stopped, but the dwarf didn't move, even when other labors were enabled. However, I could draft him into the military, give him a 'move' command to the location of some cave spider silk, disband his squad and then reactivate the weaving labor, and he went to work gathering threads.
(0004714)
Areyar   
2010-04-23 07:58   
Seen this too.
Is it not simply caused by the automatic designation of all webs for gathering?
(and job auto-queing of inaccessable webs?)
(0006497)
BMacZero   
2010-05-10 07:17   
I have this as well. I can see the weaver in question standing near the loom flashing a red question mark.

I have some parts of the cavern systems sealed off with locked doors. Unlocking the doors seems to take care of it, so my guess is the game doesn't consider them when telling dwarves what web to collect.
(0006508)
epsilon   
2010-05-10 12:44   
I ran into this issue as well. Looks like the temporary fix is to forbid all of the webs from the z->stocks menu, and unforbid them as you reach them. Not a real fix, but works. :D
(0008053)
Kumquat   
2010-06-10 09:08   
I guess the core of the issue is that when auto-issuing orders to collect webs, there is no check if a) the webs are accessible, and b) if the webs have even been discovered yet by 'dwarf cavern sense'. Perhaps undiscovered map spots should be treated unreachable, same as items outside a completely walled-off fort.