Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001374Dwarf FortressDwarf Mode -- Militarypublic2010-04-20 16:302015-12-20 01:53
Jiri Petru 
0001374: If squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammo, and other ammo bugs
I have a mixed squad of archers and crossbowdwarves (they are all allowed individual weapon choice). I assigned both bolts and arrows to the squad. Result: I now have dwarves who run around with bow in their hands and bolts in their quiver, and the other way around. Obviously, they can't shoot.
1. Create a squad with individual ranged weapon choice.
2. Assign both bolts and arrows
3. Activate the squad using move order, wait till everyone finished gathering equipment.
4. See what they have in their quivers.
http://sklad.obrazku.cz/obr382934_bowbug.png [^]
Arrows, arrows/bolts, Bow, crossbow, Equipment, Military, weapon
related to 0000535acknowledged Toady One Equipping weapons/armor on military is erratic 
parent of 0002706needs feedback lethosor Marksdwarves won't get quivers or ammo 
parent of 0002840resolved Toady One Marksdwarves use wrong bolts when training 
parent of 0003106resolved Toady One Marksdwarves cannot equip ammunition stored in bins 
parent of 0003455new  Mixed Marksdwarf/Bowdwarf Squad: leader (marksdwarf) carries both bolts and arrows. 
parent of 0000737resolved Toady One Migrant hunters (with hunting labor enabled) haul their quiver to a stockpile and then pick up another one 
parent of 0004084new  After using their first set of bolts, crossbowmen won't pick up more ammo 
parent of 0004605resolved Footkerchief Hunter refuses to collect ammunition. 
parent of 0003922resolved Loci Military dwarves won't use/equip bolts brought via the embark screen 
parent of 0005403new  When stationed, marksdwarves refuse to fire training ammo, but don't grab combat ammo either 
parent of 0005781new  Hunter bugged on bolt pickup loop 
has duplicate 0001757closed Logical2u Dwarves carry wrong type of ammunition in their quivers 
has duplicate 0001496resolved Footkerchief Dwarfs pick up ranged weapon, but won't pick up ammo, if they do they don't shoot 
has duplicate 0002625resolved Footkerchief Archer's refuse to use ammunition. 
related to 0002972resolved Toady One Can't select wooden/bone crossbows in uniform screen 
related to 0002697new  Military dwarfs won't shoot through fortifications (though hunters will) 
related to 0004062resolved Footkerchief Hunters who are also in the military don't train or pick up equipment 
related to 0005169resolved Toady One Marksdwarves will not train on archery targets 
related to 0004377new  Marksdwarves that are forced prone (e.g. by another creature walking over them) don't get up until their quiver is empty 
related to 0005393new  Military Dwarves not obeying kill orders, not following station orders properly, marksdwarves firing wildly into the air, etc. 
related to 0003028new  Marksdwarves don't carry enough ammunition into combat. 
related to 0005783new  Squad guy has 7 quivers, stood still with Pickup Equipment job for ages over finished goods stockpile 
related to 0004530resolved Toady One Marksdwarves won't use training bolts unless combat bolts all used up 
related to 0004604new  military squad isn't being assigned bolts 
related to 0006421resolved Footkerchief Marksdwarves won't use archery targets until they reach novice skill 
related to 0006070new  Marksdwarves are confused about whether they're active or not 
related to 0008119assigned Footkerchief Crossbow dwarves don't always fill quivers before starting patrol 
Not all the children of this issue are yet resolved or closed.
Issue History
2010-04-20 16:30Jiri PetruNew Issue
2010-04-20 17:07FootkerchiefSummaryMarksdwarves try tu use wrong ammo type => Marksdwarves try to use wrong ammo type
2010-04-20 17:16KennelTag Attached: Arrows
2010-04-20 17:16KennelTag Attached: arrows/bolts
2010-04-20 17:16KennelTag Attached: Bow
2010-04-20 17:16KennelTag Attached: crossbow
2010-04-20 17:16KennelTag Attached: Military
2010-04-20 17:16KennelTag Attached: weapon
2010-05-05 04:21Logical2uRelationship addedhas duplicate 0001757
2010-05-05 04:22Logical2uAdditional Information Updatedbug_revision_view_page.php?rev_id=2295#r2295
2010-05-05 05:36Jiri PetruNote Added: 0006165
2010-06-08 15:27lucasupIssue Monitored: lucasup
2010-06-08 16:53Rafal99Issue Monitored: Rafal99
2010-06-08 16:54Rafal99Tag Attached: Equipment
2010-06-08 16:55Rafal99Note Added: 0007964
2010-06-08 18:44FootkerchiefRelationship addedchild of 0000535
2010-06-08 18:44FootkerchiefNote Added: 0007969
2010-07-12 22:54lucasupIssue End Monitor: lucasup
2010-07-15 08:30FootkerchiefSummaryMarksdwarves try to use wrong ammo type => If squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammo
2010-07-15 08:35FootkerchiefRelationship addedhas duplicate 0001496
2010-07-15 08:35FootkerchiefIssue Monitored: Footkerchief
2010-07-15 08:35FootkerchiefIssue Monitored: lucasup
2010-07-15 08:35FootkerchiefIssue Monitored: Hieronymous Alloy
2011-02-28 20:54FootkerchiefSummaryIf squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammo => If squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammo, and other ammo bugs
2011-02-28 20:55FootkerchiefRelationship addedhas duplicate 0002625
2011-02-28 20:55FootkerchiefIssue Monitored: Khym Chanur
2011-02-28 20:55FootkerchiefIssue Monitored: Profligate
2011-02-28 20:55FootkerchiefRelationship addedparent of 0002648
2011-02-28 20:56FootkerchiefRelationship addedparent of 0002706
2011-02-28 20:58FootkerchiefRelationship addedparent of 0002840
2011-02-28 20:58FootkerchiefRelationship deletedparent of 0002840
2011-02-28 20:58FootkerchiefRelationship addedparent of 0002840
2011-02-28 21:00FootkerchiefNote Added: 0015613
2011-02-28 21:02FootkerchiefRelationship addedparent of 0003106
2011-02-28 21:05FootkerchiefRelationship addedparent of 0003455
2011-02-28 21:05FootkerchiefRelationship addedparent of 0000737
2011-02-28 21:10FootkerchiefRelationship addedrelated to 0002972
2011-02-28 21:11FootkerchiefRelationship replacedrelated to 0000535
2011-02-28 22:05FootkerchiefSticky IssueNo => Yes
2011-03-02 09:23FootkerchiefRelationship addedparent of 0004084
2011-03-03 08:55FootkerchiefRelationship addedrelated to 0002697
2011-03-17 00:06gpmfuchsNote Added: 0016316
2011-03-17 00:07gpmfuchsIssue Monitored: gpmfuchs
2011-04-14 12:57maluraqIssue Monitored: maluraq
2011-04-14 12:59maluraqNote Added: 0017368
2011-05-07 13:49FootkerchiefRelationship addedparent of 0004605
2011-06-04 04:16AlumineNote Added: 0017930
2011-06-04 04:17AlumineNote Edited: 0017930bug_revision_view_page.php?bugnote_id=0017930#r6697
2011-12-18 19:15kwielandNote Added: 0019196
2012-01-12 16:09FootkerchiefRelationship addedparent of 0005020
2012-01-12 16:13FootkerchiefRelationship addedparent of 0003922
2012-01-12 19:18FootkerchiefRelationship deletedparent of 0005020
2012-01-12 19:18FootkerchiefRelationship addedrelated to 0004062
2012-02-16 06:48FootkerchiefRelationship addedrelated to 0005169
2012-02-21 07:54FootkerchiefRelationship addedrelated to 0004377
2012-02-22 15:42FootkerchiefRelationship addedparent of 0005403
2012-02-26 07:24FootkerchiefRelationship addedrelated to 0005393
2012-03-28 07:49FootkerchiefRelationship addedrelated to 0003028
2012-04-06 12:52FootkerchiefRelationship addedrelated to 0005781
2012-04-06 12:52FootkerchiefRelationship replacedparent of 0005781
2012-04-07 07:16FootkerchiefRelationship addedrelated to 0005783
2012-06-10 13:34FootkerchiefRelationship addedrelated to 0004530
2012-06-10 13:34FootkerchiefRelationship deletedparent of 0002648
2014-01-22 10:53FootkerchiefRelationship addedrelated to 0004604
2014-01-27 16:46FootkerchiefRelationship addedrelated to 0006421
2014-01-27 16:55FootkerchiefRelationship addedrelated to 0006070
2014-08-18 14:12ButtonIssue Monitored: Button
2014-08-18 14:40TalvienoIssue Monitored: Talvieno
2014-08-22 18:56FootkerchiefRelationship addedrelated to 0008119
2014-11-21 00:20StebIssue Monitored: Steb
2015-01-28 04:55clanlIssue Monitored: clanl
2015-01-30 08:13BenLubarIssue Monitored: BenLubar
2015-12-12 12:43CaliteIssue Monitored: Calite
2015-12-12 13:49HededeIssue Monitored: Hedede
2015-12-13 05:05DetrosNote Added: 0033828
2015-12-20 01:53KillzemallgodNote Added: 0034066
2020-02-27 09:19HuntthetrollIssue Monitored: Huntthetroll

Jiri Petru   
2010-05-05 05:36   
Wow. I've doublereported my own bug. Sorry about that. Need to improve my memory :)
2010-06-08 16:55   
Someone should mark it as child of the general equipment bug, so that Toady can find this while browsing equipment bugs.
2010-06-08 18:44   
^^^ Good call, done.
2011-02-28 21:00   
Reminder sent to: Jiri Petru

What's the status of this bug in 31.19? I'm currently making it the parent report of all the ammo issues I can find, but if this report has become obsolete, I'll probably have to find a different parent.
2011-03-17 00:06   
I run into the same problem with 31.21
2011-04-14 12:59   
I'm having this same problem. Disabling hunter ammunition didn't help for me, and removing a dwarf from the military then re-conscripting them didn't either. In both cases they ignore hundreds of ammo in bins as well as on the ground, none forbidden, all within just a few tiles.

However a brand new dwarf who's never been an archer before will wander half way across the battlefield to grab unforbidden ammo when first conscripted.
2011-06-04 04:16   
(edited on: 2011-06-04 04:17)
confirmed with 31.25

looks like they have problems if you split them up into meta-cathegories.
Lets say:
wooden-, bone-bolt for training
Metal bolt for combat

they won't do anything now. If I get more specific, like, "use steel bolts" or "birch bolts", then they pick up bolts again. So they don't know what "wooden, metal, bone" is in general.

2011-12-18 19:15   
I wonder if this is related at all to the bug with foodstuff. The bug there was that food in a container was treated differently then food out of a container. If this is the same bug, then bolts in a bin might be different from bolts out of a bin.
2015-12-13 05:05   
In 0.42.03+ may other related issues be resolved thanks to fixing of 0004530, "Marksdwarves won't use training bolts unless combat bolts all used up "
2015-12-20 01:53   
Still getting some weird stuff in 0.42.03
http://dffd.bay12games.com/file.php?id=11524 [^]

Crossbow dwarfs almost never pick up ammo for training and would rather be doing other things.