Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001845Dwarf FortressPathfindingpublic2010-05-12 12:222010-06-11 07:00
Toady One 
0001845: Miners stuck in adamatine pipe.
Found an adamantine pipe and dug it out, fully expecting to breach hell. I didn't. In fact, the pipe doesn't seem to be connected to hell at all. However, I ran into a weirder problem; somehow my dwarf's pathfinding got borked, and now they can't find their way back to the fort, despite having staircases to reach it.
First time it's happened to me, and I can't figure out what the problem is or how to fix or reproduce it.
Save file:

http://dffd.wimbli.com/file.php?id=2335 [^]
No tags attached.
child of 0001319resolved Toady One Pathfinding problems after lowest cavern layer is breached 
Issue History
2010-05-12 12:22RandomnumbergeneratorNew Issue
2010-05-12 12:24FootkerchiefRelationship addedchild of 0001319
2010-05-12 12:24FootkerchiefNote Added: 0006597
2010-05-12 14:15RandomnumbergeneratorNote Added: 0006603
2010-05-12 14:35FootkerchiefNote Added: 0006604
2010-06-11 05:22Toady OneStatusnew => resolved
2010-06-11 05:22Toady OneFixed in Version => 0.31.07
2010-06-11 05:22Toady OneResolutionopen => fixed
2010-06-11 05:22Toady OneAssigned To => Toady One
2010-06-11 07:00FootkerchiefResolutionfixed => duplicate

2010-05-12 12:24   
See 0001319. Thanks for uploading a save!
2010-05-12 14:15   
Not quite the same as 1319, because they don't have problems moving the adamatine, they can't transition a z-level despite having a staircase there(dwarves above it can't go down, and dwarves below it can't go up.)
2010-05-12 14:35   
The real problem with 0001319, when I checked out that save, turned out to be that they wouldn't use the stairs in the adamantine at all, regardless of the task. It didn't seem to have anything to do with the raw adamantine items.