Dwarf Fortress Bug Tracker - Dwarf Fortress
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0002882Dwarf FortressDwarf Mode -- Jobs, Huntingpublic2010-07-28 19:262016-07-16 13:27
TomiTapio 
 
noneminorhave not tried
newopen 
0.31.12 
 
0002882: Hunter pathing fails, river and bridges
Here's a Genesis-mod save with hunter pathing bug, 4-wide river and some bridges. Hunter is lost behind river and spams cant-find-path.
The save is here: http://dffd.wimbli.com/file.php?id=2847 [^]
Might be easier if you first install genesis mod (with Ironhand tileset).

"path fail: shroom dwarfette,Hunt,150,139,52 -> 34,38,37: Id 0011635:Path Goal Start Hunt:Station Mill Building at 110,89,48"
bridge, hunting, pathing, river
child of 0002814confirmed Loci message spam: dwarf cancels Hunt: Could not find path 
Issue History
2010-07-28 19:26TomiTapioNew Issue
2010-07-28 19:26TomiTapioTag Attached: pathing
2010-07-28 19:26TomiTapioTag Attached: hunting
2010-07-28 19:26TomiTapioTag Attached: bridge
2010-07-28 19:27TomiTapioTag Attached: river
2010-07-28 20:14DwarfuNote Added: 0011224
2010-07-28 20:14DwarfuTag Attached: AWAITING UPDATE
2010-07-29 15:34TomiTapioNote Added: 0011267
2010-07-29 15:35TomiTapioNote Edited: 0011267bug_revision_view_page.php?bugnote_id=0011267#r4407
2010-07-29 15:37TomiTapioNote Edited: 0011267bug_revision_view_page.php?bugnote_id=0011267#r4408
2010-07-29 15:42TomiTapioNote Edited: 0011267bug_revision_view_page.php?bugnote_id=0011267#r4409
2010-07-29 17:54DwarfuNote Added: 0011271
2010-08-02 14:32TomiTapioNote Added: 0011417
2010-08-02 14:33TomiTapioNote Edited: 0011417bug_revision_view_page.php?bugnote_id=0011417#r4468
2010-12-24 03:21DwarfuRelationship addedrelated to 0003178
2010-12-24 03:22DwarfuTag Detached: AWAITING UPDATE
2011-03-11 06:56DwarfuRelationship addedchild of 0002814
2011-03-11 06:56DwarfuRelationship deletedrelated to 0003178
2016-07-16 13:27MaXMCNote Added: 0035641
2016-07-16 13:28MaXMCNote Edited: 0035641bug_revision_view_page.php?bugnote_id=0035641#r14383

Notes
(0011224)
Dwarfu   
2010-07-28 20:14   
Not sure this is at all because of the river/bridges - I only noticed pelicans - is it because they are [LARGE_ROAMING] and [FLIER]?

Have you seen this happen with non-[FLIER] creatures?
(0011267)
TomiTapio   
2010-07-29 15:34   
(edited on: 2010-07-29 15:42)
This was hunter's problem, he understood bridges going that way, but not this way.
Hunter should get unstuck automatically, without player needing to remove hunting job in this case.

Later: one caravan is walking in circles, maybe due to river plus bridges pathing.
Maybe they expect 3-5 tile wide bridges, not 1-wide.
Hmm the caravan is insane, and their donkeys too are crawling around..

(0011271)
Dwarfu   
2010-07-29 17:54   
I've observed him crossing the bridges fine both ways - the spam happens no matter what side of the river he is on.

I'm almost positive it has to do with the creatures.

Can you upload a save with a caravan that this is happening to?
(0011417)
TomiTapio   
2010-08-02 14:32   
(edited on: 2010-08-02 14:33)
Alas, I can't produce such a save.
Anyways the error spam is proof of a problem.

(0035641)
MaXMC   
2016-07-16 13:27   
(edited on: 2016-07-16 13:28)
path fail: dwarf,Hunt,77,52,141 -> 24,129,83: Id #15746:Path Goal Start Hunt:Station Mill Building at 181,109,139

As soon as I opened up the Caves, Store item cancelation spam and this in the logs.

When I sealed the Caves up. It stopped.
Version 0.43.05