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0000344Dwarf FortressCombat -- Generalpublic2010-04-03 19:532014-02-18 07:04
Djohaal 
Toady One 
lowminoralways
resolvedfixed 
PCWindows XPSP 2
0.31.01 
0.34.01 
0000344: Knockback/"propelled away by the force of the blow" only happens rarely (same with throwing creatures any distance)
I don't know if this is intentional or not (grand pity if it is intentional), but it seems that in combat creatures don't get struck by weapons and go flying away anymore like they did in 0.28. (picture your squad of hammerdwarfs clashing with goblins).
That was great fun, I hope this is just a bug and not a design decision.
Just equip a warrior with a weapon that in theory should send creatures flying. Add an enemy. Watch.
No tags attached.
related to 0000033resolved Toady One Bronze colossus, skeletal creatures, fleshballs, and others are impossible to kill 
has duplicate 0002499resolved Footkerchief Knockback seems to never happen.  
has duplicate 0001129resolved Footkerchief Combatants seldom blown backwards by hits 
related to 0001118new  Giant throws Dwarf, hits self 
Issue History
2010-04-03 19:53DjohaalNew Issue
2010-04-04 02:32opsneakieNote Added: 0000833
2010-04-25 16:29ElthMysteriusNote Added: 0005056
2010-06-30 07:56FootkerchiefNote Added: 0009365
2010-06-30 07:56FootkerchiefRelationship addedhas duplicate 0002499
2010-06-30 07:57FootkerchiefSummaryCombat - No flying enemies => "Propelled away by the force of the blow" only happens rarely
2010-07-02 08:44toybasherNote Added: 0009523
2010-07-02 08:50smjjamesNote Added: 0009524
2010-07-02 08:54smjjamesNote Edited: 0009524bug_revision_view_page.php?bugnote_id=0009524#r3671
2010-07-05 10:25FootkerchiefIssue Monitored: Toady One
2010-07-05 10:25FootkerchiefNote Added: 0009656
2010-08-15 16:36FootkerchiefRelationship addedhas duplicate 0001129
2010-11-23 09:35toybasherNote Added: 0014179
2011-03-04 16:34FootkerchiefSummary"Propelled away by the force of the blow" only happens rarely => Knockback/"propelled away by the force of the blow" only happens rarely
2011-03-04 16:37FootkerchiefRelationship addedrelated to 0000033
2012-02-21 12:57d64Note Added: 0020407
2012-02-21 13:06thvazNote Added: 0020409
2012-02-21 23:21d64Issue Monitored: d64
2012-02-26 07:47FootkerchiefRelationship addedrelated to 0001118
2012-03-24 12:24Hieronymous AlloyIssue Monitored: Hieronymous Alloy
2012-03-27 12:27FootkerchiefSummaryKnockback/"propelled away by the force of the blow" only happens rarely => Knockback/"propelled away by the force of the blow" only happens rarely (same with throwing creatures any distance)
2014-02-18 07:04FootkerchiefNote Added: 0024534
2014-02-18 07:04FootkerchiefStatusnew => resolved
2014-02-18 07:04FootkerchiefFixed in Version => 0.34.01
2014-02-18 07:04FootkerchiefResolutionopen => fixed
2014-02-18 07:04FootkerchiefAssigned To => Toady One

Notes
(0000833)
opsneakie   
2010-04-04 02:32   
I've seen creatures go flying since I have a hammerdwarf now, although the distance they flew was sibstantially reduced (around 5 tiles instead of 10-20+). I think this is partly design decision and partly just the way the new combat mechanics work.

Probably intentional
(0005056)
ElthMysterius   
2010-04-25 16:29   
That said, try spawning a bronze collossus and a kobold in Arena, controlling the collossus, grabbing the kobold, and 'Throw'ing it. You're guaranteed to see it flying across the entire map and surviving.
(0009365)
Footkerchief   
2010-06-30 07:56   
Toady reduced it on purpose, but it was before he redid the weight system, so it may have gotten reduced more than he intended.
(0009523)
toybasher   
2010-07-02 08:44   
Its been reduced too much in my oponion, now my legendery superhumanly strong hammerman still cannot send elves flying not even one tile.
(0009524)
smjjames   
2010-07-02 08:50   
(edited on: 2010-07-02 08:54)
I did manage to see it once, with a BC hitting a fleshball while in magma. Never seen that before in .31 otherwise. It got propelled several tiles.

In case anybody is wondering what a fleshball is doing in magma, this is arena mode and .8 .

(0009656)
Footkerchief   
2010-07-05 10:25   
Reminder sent to: Toady One

Hey Toady -- another bug I suspect of being weight-related. I remember you made knockbacks less frequent after we talked about it during testing, and the balance seemed good at the time, but I think that happened prior to the mass/weight rewrites of March 1.
(0014179)
toybasher   
2010-11-23 09:35   
Still happens,

By the way, even a "legendary superhumanly tough" Wresler and fighter can only throw a FOX one tile away, What happened to the haleriously funny ability to send elves flying into trees with hammers or throwing people off cliffs/into magma/into water?
(0020407)
d64   
2012-02-21 12:57   
I tested this now with 34.02, and a fight between a bronze colossus and a dingo pack did result in several long punts. This did not happen in the previous major version. I checked the reports that these were the result of blows, not throws. So I would say this looks like fixed.

It still takes the colossus a very long time to strangle a dingo to death, but that is another issue...
(0020409)
thvaz   
2012-02-21 13:06   
My adventurer propelled a crab several tiles away in 34.01. I think it can only happen when there is a big difference in sizes between the opponents.
(0024534)
Footkerchief   
2014-02-18 07:04   
Okay, we'll call it fixed. Pleaser reopen this report or PM me on the forums if it's still a problem.