Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003606 | Dwarf Fortress | Dwarf Mode -- Combat | public | 2010-11-14 07:12 | 2010-11-21 09:10 |
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Reporter | reddit | |
Assigned To | Logical2u | |
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | duplicate | |
Platform | Linux | OS | Ubuntu | OS Version | 10.10 |
Product Version | 0.31.17 | |
Target Version | | Fixed in Version | | |
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Summary | 0003606: Game crashes when kobold thieves leave map |
Description | Twice I was accosted by kobold thieves and when they were attacked the fled the map and both time the game crashed as they reached the edge of the map. |
Steps To Reproduce | Have kobold thieves arrive.
Attack, but do not kill.
Allow them to retreat. |
Additional Information | |
Tags | No tags attached. |
Relationships | duplicate of | 0003555 | resolved | Toady One | Escaping units with kill orders on them cause segmentation fault on Linux/Mac |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-11-14 07:12 | reddit | New Issue | |
2010-11-14 07:23 | Logical2u | Note Added: 0013818 | |
2010-11-15 10:35 | Logical2u | Tag Attached: AWAITING UPDATE | |
2010-11-16 05:17 | malimbar04 | Issue Monitored: malimbar04 | |
2010-11-16 05:21 | malimbar04 | Note Added: 0013911 | |
2010-11-16 12:08 | zifnab06 | Note Added: 0013917 | |
2010-11-16 12:09 | zifnab06 | Note Edited: 0013917 | bug_revision_view_page.php?bugnote_id=0013917#r5348 |
2010-11-16 12:25 | Logical2u | Note Added: 0013918 | |
2010-11-18 13:14 | Footkerchief | Relationship added | duplicate of 0003555 |
2010-11-21 09:10 | Logical2u | Note Added: 0014094 | |
2010-11-21 09:10 | Logical2u | Status | new => resolved |
2010-11-21 09:10 | Logical2u | Resolution | open => duplicate |
2010-11-21 09:10 | Logical2u | Assigned To | => Logical2u |
2010-11-21 09:10 | Logical2u | Tag Detached: AWAITING UPDATE | |
Notes |
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Did you issue a kill order on them? |
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I'll assume yes.
On my map, it crashes exactly when the kobold theif leaves the map. However, there is no crash if the attack order is not issued and/or I have no military. |
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(0013917)
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zifnab06
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2010-11-16 12:08
(edited on: 2010-11-16 12:09) |
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I can reproduce.
Have a militia set up (m - add users). Go to the squad menu (s), press kill (k), find cobold and issue a kill order (enter on target). The kobold leaves the map, and the game crashes.
Also on Ubuntu 10.10.
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Malimbar, Zifnab, please take further discussion regarding "Crashes caused by a fleeing enemy with a kill order" to 0003555, as that report is more appropriate for similar crashes - I'm specifically waiting on Reddit's response, so I can determine whether this is another example of 0003555, or something else entirely. |
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