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0003910Dwarf FortressDwarf Mode -- Interface, Military Screenpublic2011-01-27 10:062011-03-23 13:02
dwarvendabbler 
Toady One 
normalcrashhave not tried
resolvedduplicate 
Lenovo T61Linux Ubuntu 10.04
0.31.16 
0.31.22 
0003910: upon attempting to modify/delete/use an alert for a single burrow, game crashes
I have created an alert for cleaning my dwarves using a single burrow in a bathtub with road floors. Currently no dwarves are set to the alert. When assigning a squad to use the burrow, setting it to a civilian alert, or attempting to delete the alert, the game crashes/closes. Upon attempting to set a squad to the alert from the squad menu, the same crash occurs. On delete attempt I am able to reach the "are you sure? schedules for this alert will be lost", but upon responding yes, game crashes/closes.

Although I have not attempted to create fresh embark to reproduce,(D: I just reached caves, my last fort to do so has been rendered unusable by single digit FPS... so I really don't want to make yet another new fort just to get to this point) on many attempts to modify/remove/use the alert, the game will crash/close.

I have an idea why this could be happening, but is unrelated to the menus themselves. The area which the burrow is set is in a portion of the fort I have had issues getting dwarves to path to. Its an old pond I dug out and surrounding ground to make the bath. To allow access I built a ramp, but dwarves wouldn't walk to make the 'floor' of paved stone road. Only when I built some stairs down there would they path to the place. There is a floodgate to a tunnel on the same z level as the bottom of the pond/bath that is filled with water, and another floodgate blocking access to an empty tunnel open to the surface.

Apologies for the verbose report.
(will supply save file via some kind of file upload site if necessary.)
I was hoping I could get around the problem by just deleting the damn alert, but the game won't have it. I just attempted to delete the burrow, then the alert but the damn thing crashed anyway. After deleting the burrow I was able to set it as the civilian alert (it has no orders after that!) and un-pause. Subsequent attempt to delete the alert ended in a crash. ):
No tags attached.
child of 0003833resolved Toady One Applying burrow to active alert crashes game. 
Issue History
2011-01-27 10:06dwarvendabblerNew Issue
2011-01-27 11:58QuietustNote Added: 0014943
2011-02-07 23:49dwarvendabblerNote Added: 0015062
2011-02-08 07:13DwarfuRelationship addedchild of 0003833
2011-03-19 16:46Toady OneStatusnew => resolved
2011-03-19 16:46Toady OneFixed in Version => 0.31.22
2011-03-19 16:46Toady OneResolutionopen => fixed
2011-03-19 16:46Toady OneAssigned To => Toady One
2011-03-23 13:02FootkerchiefResolutionfixed => duplicate

Notes
(0014943)
Quietust   
2011-01-27 11:58   
Does this still happen in 0.31.18?
(0015062)
dwarvendabbler   
2011-02-07 23:49   
have yet to update. will try once updated. silly not to try it now that i think about it.