Dwarf Fortress Bug Tracker - Dwarf Fortress
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0004449Dwarf FortressDwarf Mode -- Interface, Stockpilespublic2011-04-04 16:192012-02-15 15:02
Toady One 
PCWindows 7
0004449: Iron missing from material options for weapon stockpiles
Pretty self explanatory; iron is not a selectable metal when creating a custom weapon stockpile. It seems to be present in other stockpile types, such as armor and finished goods.
Attempt to create a weapon stockpile that includes (or excludes) specifically iron weapons. The option does not exist.
No tags attached.
related to 0000157resolved Toady One Stockpile settings "metal" category includes stones, gems, soil and other inorganics 
has duplicate 0004716resolved Dwarfu Iron metal not selectable in Weapon stockpile 
has duplicate 0004780resolved Dwarfu Incomplete Stockpile Settings 
has duplicate 0004786resolved Dwarfu Iron weapons not handled properly on weapon/trap component stockpiles 
has duplicate 0004860resolved Knight Otu Iron NOT listed within weapons/trap comps materials list 
Issue History
2011-04-04 16:19CoriantumrNew Issue
2011-04-04 19:00FootkerchiefNote Added: 0017071
2011-04-05 16:08CoriantumrNote Added: 0017109
2011-04-05 16:17FootkerchiefNote Added: 0017112
2011-04-05 16:19FootkerchiefNote Added: 0017113
2011-04-05 16:20FootkerchiefRelationship addedrelated to 0000157
2011-04-05 16:24CoriantumrNote Added: 0017114
2011-04-05 19:47FootkerchiefSummaryIron missing from weapon stockpile designations. => Iron missing from material options for weapon stockpiles
2011-04-05 19:49FootkerchiefIssue Monitored: Toady One
2011-04-05 19:59wuphonsreachNote Added: 0017116
2011-06-28 11:19DwarfuRelationship addedhas duplicate 0004716
2011-07-24 11:44DwarfuRelationship addedhas duplicate 0004780
2011-07-27 00:47DwarfuRelationship addedhas duplicate 0004786
2011-08-26 03:54Knight OtuRelationship addedhas duplicate 0004860
2012-01-02 14:25nomad_deltaNote Added: 0019276
2012-01-07 19:59FootkerchiefTag Attached: Fixed in 0.31.26?
2012-01-07 20:29DwarfuNote Added: 0019309
2012-02-14 05:12FootkerchiefTag RenamedFixed in 0.31.26? => Fixed in 0.34.01?
2012-02-15 15:02FootkerchiefStatusnew => resolved
2012-02-15 15:02FootkerchiefFixed in Version => 0.34.01
2012-02-15 15:02FootkerchiefResolutionopen => fixed
2012-02-15 15:02FootkerchiefAssigned To => Toady One
2012-02-15 15:02FootkerchiefTag Detached: Fixed in 0.34.01?

2011-04-04 19:00   
Reminder sent to: Coriantumr

Are you using any mods?
2011-04-05 16:08   
No, my game is unmodified.
2011-04-05 16:17   
Reminder sent to: Coriantumr

Please upload your save to http://dffd.wimbli.com/ [^] and post the link here.
2011-04-05 16:19   
Reminder sent to: Coriantumr

Never mind, I just reproduced this one. No save is needed.
2011-04-05 16:24   
2011-04-05 19:59   
This worked fine in 31.18. I noticed it being broken when I moved to 31.25 (I skipped the interim versions).
2012-01-02 14:25   
Not sure what the criteria for determining the "severity" of a bug is, but I just wanted to report that I'm having the same issue and it's actually causing me some difficulty. I use custom stockpiles to try to sort out which weapons go to my armory and which go to the smelters for melting down. I actually discovered this bug when I noticed that my stockpiles weren't behaving the way I intended, putting iron items where I didn't want them, etc.
2012-01-07 20:29   
From today's DevLog:

"I put iron back into the weapon stockpile menu were it was erroneously excluded..."

http://www.bay12games.com/dwarves/index.html#2012-07-01 [^]