Dwarf Fortress Bug Tracker - Dwarf Fortress
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0004606Dwarf FortressDwarf Mode -- Militarypublic2011-05-02 18:202011-05-03 04:40
normalmajorhave not tried
0004606: Militia attempting to kill own civilians after killing caravan.
After ordering the deaths of a dwarven trading caravan because I wanted their stuff and may have pissed them off, I get a flood of job cancellation messages due to my own men being interrupted by gem cutters, farmers, and the like. I work out that those are the civilian titles of my militiamen that killed the dwarf caravan, and I try stationing them outside. Instead of going where I ordered, they chase my expedition leader around, exactly like they would pursue a fleeing enemy.
Get a trading caravan to come to your fort. Slaughter them personally. See what happens.
No tags attached.
duplicate of 0003259new  Loyalty cascade after ordering squad to attack were-citizens, merchants/traders, guards, or liaison 
Issue History
2011-05-02 18:20IncompNew Issue
2011-05-02 18:22IncompNote Added: 0017602
2011-05-02 20:57QuietustNote Added: 0017603
2011-05-02 20:59QuietustNote Edited: 0017603bug_revision_view_page.php?bugnote_id=0017603#r6547
2011-05-03 04:40Logical2uNote Added: 0017605
2011-05-03 04:40Logical2uRelationship addedduplicate of 0003259
2011-05-03 04:40Logical2uStatusnew => resolved
2011-05-03 04:40Logical2uResolutionopen => duplicate
2011-05-03 04:40Logical2uAssigned To => Logical2u

2011-05-02 18:22   
Sorry, this is a duplicate. I don't know how to delete it, if that's possible.
2011-05-02 20:57   
(edited on: 2011-05-02 20:59)

Also, if ordering your military to murder an innocent caravan causes such problems, then don't do it. In future versions, you might even find yourself being sieged by the Mountainhomes for such an act of treachery.

2011-05-03 04:40   
Resolving for now.