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0004889Dwarf FortressDwarf Mode -- Combatpublic2011-09-10 14:532011-09-11 01:39
Knight Otu 
normalminorhave not tried
0004889: Loyalty cascade in 0.31.25
Suddenly, military dwarves started to attack each other and even civilians. Usually, one dwarf attacks while his victim flees without trying to hit back.

No tantrums were involved, it just suddenly happened.

See in save - region1 is last autosave before it, region1- is set while it is happening with about half military already dead.

Save here: http://df.zweistein.cz/pub/save.zip [^]
No tags attached.
duplicate of 0003259new  Loyalty cascade after ordering squad to attack were-citizens, merchants/traders, guards, or liaison 
Issue History
2011-09-10 14:53zweiNew Issue
2011-09-10 16:45QuietustNote Added: 0018699
2011-09-10 16:45QuietustNote Edited: 0018699bug_revision_view_page.php?bugnote_id=0018699#r7018
2011-09-10 17:23QuietustNote Edited: 0018699bug_revision_view_page.php?bugnote_id=0018699#r7019
2011-09-10 20:07UristMcDorfNote Added: 0018701
2011-09-11 00:50zweiNote Added: 0018704
2011-09-11 01:39Knight OtuNote Added: 0018705
2011-09-11 01:39Knight OtuRelationship addedduplicate of 0003259
2011-09-11 01:39Knight OtuStatusnew => resolved
2011-09-11 01:39Knight OtuResolutionopen => duplicate
2011-09-11 01:39Knight OtuAssigned To => Knight Otu

2011-09-10 16:45   
(edited on: 2011-09-10 17:23)
According to Legends mode, in the midwinter of 13, you ordered your soldiers to attack a group of Goblins while a caravan from your parent civilization was present. Amidst the slaughter, one of your soldiers ('Soldier' Palacesect the Gaze of Scratches) murdered the outpost liaison and became an enemy of the civilization, beginning the loyalty cascade.

2011-09-10 20:07   
Just speculation: could this have been caused by the area-kill designation (s-k-r), if the liaison happened to be in the area?
2011-09-11 00:50   
Oh. That would make sense. I am using "express" method of dispatching caged creatures (assign creature to cage and give kill orders - military will assault them as they are being removed from cage). I, however do use pick-from-list kill order, but it is entirely possible that he was selected too, though I am usually carefull with that.

Still, wasn't loyalty cascade was solved bug?
Knight Otu   
2011-09-11 01:39   
No, it isn't, unfortunately. 0003259 is not yet resolved. Some aspects of invader loyalty cascades have been resolved, which is what you may be thinking of. I'll mark this as a duplicate of that bug.