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0006478Dwarf FortressDwarf Mode -- Diplomacypublic2014-05-01 07:202014-07-06 21:00
nirruden 
Footkerchief 
lowminorhave not tried
acknowledgedopen 
Windows 7 64-bit
0.34.11 
 
0006478: Merchants sometimes refuse to leave map when they cannot reach depot initially.
Was streaming last night and caught a second or third occurrence of a bug I've seen before.

Merchants who arrive while access to the Depot is prevented (by a raising bridge) will loiter on the map and refuse to leave before they go insane.
1. Have a depot (mine was underground on a clear 3-wide path).
2. Construct a bridge that can be used to block access (mine was a raising bridge)
3. Sever access BEFORE a caravan arrives. (I raised the bridge.)
4. Wait for merchants to arrive. (My merchants were elves.)
5. Merchants loiter at the edge of the map, complaining about no depot.
6. Merchants never leave, eventually going mad (bserserk or melancholy).
No further restrictions on merchant travel were in play - this embark was on a featureless and flat glacier with no trees or rocks in the way of travel, and the merchants were never allowed into my fort to be trapped inside. The merchants were never attacked or harassed, and simply stopped at the edge of the map until merchants and animals went stark raving mad.

Will try to provide video from stream, may be able to provide save but will have to dig through seasonal saves to check.
No tags attached.
related to 0000871new  Traders/merchants go crazy (berserk/insane/melancholy) if trade depot doesn't exist when they arrive 
Issue History
2014-05-01 07:20nirrudenNew Issue
2014-05-01 07:21nirrudenNote Added: 0024743
2014-05-01 07:23nirrudenNote Edited: 0024743bug_revision_view_page.php?bugnote_id=0024743#r9249
2014-05-01 07:25nirrudenNote Edited: 0024743bug_revision_view_page.php?bugnote_id=0024743#r9250
2014-05-01 07:25nirrudenNote Edited: 0024743bug_revision_view_page.php?bugnote_id=0024743#r9251
2014-05-01 07:25nirrudenNote Edited: 0024743bug_revision_view_page.php?bugnote_id=0024743#r9252
2014-07-01 21:03FootkerchiefRelationship addedrelated to 0000871
2014-07-04 22:294maskwolfNote Added: 0024874
2014-07-04 22:304maskwolfNote Edited: 0024874bug_revision_view_page.php?bugnote_id=0024874#r9330
2014-07-06 21:00FootkerchiefAssigned To => Footkerchief
2014-07-06 21:00FootkerchiefStatusnew => acknowledged

Notes
(0024743)
nirruden   
2014-05-01 07:21   
(edited on: 2014-05-01 07:25)
Not a strictly wagon issue - the elves bring no wagons.

Probably related to or shares cause with issue 871: http://www.bay12games.com/dwarves/mantisbt/view.php?id=871. [^]

(0024874)
4maskwolf   
2014-07-04 22:29   
(edited on: 2014-07-04 22:30)
This is a longstanding issue that's been around since at least 40d