Dwarf Fortress Bug Tracker - Dwarf Fortress
View Issue Details
0006590Dwarf FortressDwarf Mode -- Interface, Designationspublic2014-07-08 00:082014-07-29 11:46
Toady One 
0006590: Root Mining Designation Not Graphically Noted
When you designate a miner to dig up a root, it does not change colors to show that it has been designated. It will flash when someone is headed over, but there's no way to tell whether you've ordered it to be dug up until you see if anyone tries to actually do so.
1) Start up a fortress
2) Designate a portion of area to be dug up, including a root
No tags attached.
related to 0006749resolved Toady One When a root tile is mined or channeled, the entire tree ceases to exist 
related to 0007071confirmed lethosor Multi-level multi-tree chop designating fails to designate correctly 
Issue History
2014-07-08 00:08XxoriginxXNew Issue
2014-07-08 01:50MalicusNote Added: 0024967
2014-07-09 08:59FootkerchiefRelationship addedrelated to 0006749
2014-07-11 11:52FootkerchiefRelationship addedrelated to 0007071
2014-07-11 18:53scribermanIssue Monitored: scriberman
2014-07-11 23:15scribermanNote Added: 0025945
2014-07-29 11:46Toady OneStatusnew => resolved
2014-07-29 11:46Toady OneFixed in Version => Next Version
2014-07-29 11:46Toady OneResolutionopen => fixed
2014-07-29 11:46Toady OneAssigned To => Toady One

2014-07-08 01:50   
Ordinary brown roots don't visibly change, anyway. The white roots of a feather tree change to brown when designated, though.
2014-07-11 23:15   
I am cross-posting this from bug 0006749, because the same save file and process demonstrates bug 0006590:

I can reproduce the bug as originally described. I have created a save file for convenience, though I don't think it is specific to any save file.

Debian Wheezy 7.5
uname -a:
Linux 3.2.0-4-amd64 <POUND>1 SMP Debian 3.2.57-3+deb7u2 x86_64 GNU/Linux

1) Fresh unpack of Dwarf Fortress 0.40.02 SDL from http://www.bay12games.com/dwarves/df_40_02_linux.tar.bz2 [^] [^]
2) Fresh unpack of bug6749.zip from http://dffd.wimbli.com/file.php?id=8894 [^] [^]
3) Press ESC 3 times (to get past intro), then choose "Continue Playing."
4) Load region "bug6749"
5) Center on the miner.
6) Unpause, then watch as the root is dug out (already designated, though not visibly indicated), then the entire tree vanishes, and the roots turn into Silty Clay Loam Wall!

Also, same results with Windows 7 Pro SP1 32bit, updates current.