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0006676Dwarf FortressAdventure Mode -- Generalpublic2014-07-08 10:512015-10-24 22:26
pootis 
Toady One 
normalminoralways
resolvedfixed 
Windows 7
0.40.01 
0.40.15 
0006676: Bogeymen attack elf/dwarf sites while sleeping in them
Bogeymen will attack elf treehouses when an adventurer is sleeping there. Not sure if bug or not.
Sleep in an elf treehouse as an adventurer
Intentional/Expected?
has duplicate 0006690resolved Dwarfu Bogeymen appear when I sleep in dwarven houses and elven treehouses 
has duplicate 0006608resolved Dwarfu Mounds on hill site do not protect you from bogeymen 
has duplicate 0006814resolved Knight Otu Bogeyman attack when sleeping in a Dwarven Hillock 
has duplicate 0006936resolved Dwarfu Staying in a house for the night still yeilds boogymen 
has duplicate 0007026resolved Footkerchief Bogeymen appearing in dwarf hillock at night 
has duplicate 0007269resolved Knight Otu Bogeyman attack randomly when sleeping in a populated dwarven hillock 
has duplicate 0007487resolved Knight Otu Bogeymen attacking populated mound in dwarf site. 
has duplicate 0007613resolved Footkerchief Bogymen still attacking when sleeping in elf dwellings 
has duplicate 0007797resolved Knight Otu dwarven hillock buildings dont work if above ground 
has duplicate 0008032resolved Dwarfu Bogeymen in Elf and Dwarf Settlements 
has duplicate 0008039resolved Knight Otu Bogeyman attack hillocks 
has duplicate 0008525resolved Knight Otu Boogeymen spawn in mounds 
related to 0003717new  Above-ground night creature mounds treated as outdoors 
Issue History
2014-07-08 10:51pootisNew Issue
2014-07-08 12:04DwarfuRelationship addedhas duplicate 0006690
2014-07-08 12:05DwarfuSummaryBogeymen attack elf sites => Bogeymen attack elf/dwarf sites while sleeping in them
2014-07-08 12:06DwarfuNote Added: 0025113
2014-07-08 12:07DwarfuTag Attached: Intentional/Expected?
2014-07-08 12:07DwarfuAssigned To => Dwarfu
2014-07-08 12:07DwarfuStatusnew => needs feedback
2014-07-08 12:27DwarfuRelationship addedhas duplicate 0006608
2014-07-09 06:12Knight OtuRelationship addedhas duplicate 0006814
2014-07-10 05:43DwarfuRelationship addedhas duplicate 0006936
2014-07-10 23:05FootkerchiefRelationship addedhas duplicate 0007026
2014-07-11 00:22SmileyManNote Added: 0025700
2014-07-11 00:22SmileyManIssue Monitored: SmileyMan
2014-07-11 00:28DwarfuStatusneeds feedback => acknowledged
2014-07-14 05:52Knight OtuRelationship addedhas duplicate 0007269
2014-07-15 09:21dree12Note Added: 0026483
2014-07-19 11:02Knight OtuRelationship addedhas duplicate 0007487
2014-07-24 14:04FootkerchiefRelationship addedhas duplicate 0007613
2014-07-27 13:49FootkerchiefRelationship addedrelated to 0003717
2014-08-03 00:50Knight OtuRelationship addedhas duplicate 0007797
2014-08-08 09:11FootkerchiefStatusacknowledged => confirmed
2014-08-15 21:00DwarfuRelationship addedhas duplicate 0008032
2014-08-16 08:28Knight OtuRelationship addedhas duplicate 0008039
2014-08-16 12:01ButtonIssue Monitored: Button
2014-10-29 15:47Toady OneStatusconfirmed => resolved
2014-10-29 15:47Toady OneFixed in Version => Next Version
2014-10-29 15:47Toady OneResolutionopen => fixed
2014-10-29 15:47Toady OneAssigned ToDwarfu => Toady One
2014-11-07 09:59Knight OtuRelationship addedhas duplicate 0008525
2015-10-24 22:26ButtonIssue End Monitor: Button
2016-06-12 11:41satelliteofloveIssue Monitored: satelliteoflove

Notes
(0025113)
Dwarfu   
2014-07-08 12:06   
Mestificus reports in 0006690 that this happens in dwarf sites also.
(0025700)
SmileyMan   
2014-07-11 00:22   
Not sure whether it's intentional or not, but I took over a bandit camp and had several of the bandits as my hearthmen, but during the night the bogeymen still attacked and killed the bandits and me.
(0026483)
dree12   
2014-07-15 09:21   
Has anyone successfully taken over a Hillocks by occupying the Civic Mound? Maybe it's the case that the mounds are not being marked as buildings at all.