Dwarf Fortress Bug Tracker - Dwarf Fortress
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0006705Dwarf FortressAdventure Mode -- Generalpublic2014-07-08 13:042014-09-11 14:47
thvaz 
Toady One 
normalminoralways
resolvedfixed 
0.40.01 
0.40.12 
0006705: Traveling NPCs agree to join you, but don't stop their route
If you meet a npc traveling in the wild, going to another place, for any reason, and talk to him, asking for him to join you, even if he accepts he won't stop going where he was going, that is, he will never follow you. He continues to walk/run/whatever until he disappears from your companion's list.

To test, I did this with every npc I found that was traveling, and to everyone the result was the same.

I asked them to join me in adventure, not to go to a specific place. Even then, it looks clear there is a problem.
No tags attached.
has duplicate 0006944resolved Footkerchief Asking traveling people in armies to join you doesn't stop them 
has duplicate 0006937resolved Footkerchief Companions run away after joining you 
has duplicate 0006969resolved Dwarfu traveling people accept companionship and then continue their journey. 
has duplicate 0007142resolved Footkerchief Traveling stranger does not stop after agreeing to join the party 
has duplicate 0006610resolved Dwarfu Travelling Adventurers keep going on their journey after accepting companionship offer 
has duplicate 0008258resolved Knight Otu Companions recruited on journey's in the wilderness trying to continue journey. 
Issue History
2014-07-08 13:04thvazNew Issue
2014-07-08 13:10DutchlingNote Added: 0025136
2014-07-08 13:41thvazNote Added: 0025140
2014-07-10 06:25DwarfuRelationship addedparent of 0006944
2014-07-10 06:55FootkerchiefRelationship replacedhas duplicate 0006944
2014-07-10 06:55FootkerchiefNote Added: 0025525
2014-07-10 07:04FootkerchiefRelationship addedhas duplicate 0006937
2014-07-10 07:10thvazNote Added: 0025530
2014-07-10 13:23DwarfuRelationship addedhas duplicate 0006969
2014-07-12 11:23FootkerchiefSummaryNPCs that are traveling accept to follow you but don't stop their route => Traveling NPCs agree to join you, but don't stop their route
2014-07-12 11:23FootkerchiefAdditional Information Updatedbug_revision_view_page.php?rev_id=9689#r9689
2014-07-12 11:23FootkerchiefRelationship addedhas duplicate 0007142
2014-08-03 03:45thvazNote Added: 0028206
2014-08-09 11:59DwarfuRelationship addedhas duplicate 0006610
2014-08-09 12:37FootkerchiefAssigned To => Footkerchief
2014-08-09 12:37FootkerchiefStatusnew => confirmed
2014-08-09 14:21MopsyIssue Monitored: Mopsy
2014-09-07 15:00Knight OtuRelationship addedhas duplicate 0008258
2014-09-07 15:03FootkerchiefIssue Monitored: Toady One
2014-09-08 10:37Toady OneStatusconfirmed => resolved
2014-09-08 10:37Toady OneFixed in Version => Next Version
2014-09-08 10:37Toady OneResolutionopen => fixed
2014-09-08 10:37Toady OneAssigned ToFootkerchief => Toady One
2014-09-11 14:47Toady OneIssue End Monitor: Toady One

Notes
(0025136)
Dutchling   
2014-07-08 13:10   
I sort of had this happen to me, as in, he continued walking for maybe 50 squares or so, and then came to me and acted like a normal follower.

Have not yet encountered any other travelling npcs so I'm not sure how rare this would be.
(0025140)
thvaz   
2014-07-08 13:41   
In my case I tried to follow them but maybe my character was too slow, because they disappeared.
(0025525)
Footkerchief   
2014-07-10 06:55   
0006944:0025520: "Okay so upon researching this problem further i have found out that by asking said soldier to halt and then afterwards asking him to follow you again, he will do so."
(0025530)
thvaz   
2014-07-10 07:10   
Indeed, I can confirm this happening. It is more sensible if you hadn't to tell them that, though.
(0028206)
thvaz   
2014-08-03 03:45   
In a recent play, some companions that were traveling with me simply disappeared. I then met them camped near where I recruited them, still my companions, and then I asked them to follow me...what they did for some time, and then started going away from me. I talked with one of them and the option to ask why they were traveling appeared, and they told me they were on "an important mission".
As they were hearth person from the same lord as I was, I supposed this is a problem with orders being generated by the lord that somehow get to them. Maybe it is another bug, but it is related with this one.